Jane Snape, Female Human [Permalink]
Personal [hide]
Description: This light-skinned female is wearing colorful clothing, dressed as a Roofer. She is tall, broad shouldered and powerfully built. Her silver hair is greasy and uncared for. Her thin eyebrows rest above her beady gray eyes.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. The war was a terrible time for her, and Jane does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels kind of lost in life.
Ideals: Persistence, Artistic. Flaws: Ugly, Depressed, Antagonistic. Bonds: Military. Occupation: Roofer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'11") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 4000 cp.
Adelaide Devore, Female Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a yellow vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her yellow boots flare out at the collars. Her hair is golden, silky, and of moderate length. She has several tiny ruby earrings on each ear.
Personality: Adelaide is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has a habit of throwing herself into exceedingly dangerous situations.
History: Adelaide was born in the north. At a young age she loved to build and create. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Extrovert, Persistence. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Body Guard
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
Possessions: 40 gp. Bloodstone (40 gp).
Ruloth Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears a feathered hat to hide her balding. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.
Personality: She never swears and excessively uses polite adverbs when speaking. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother had invested heavily in several trade routes and wanted her to inherit them. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it
Ideals: Athletic, Optimist, Fighting. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Mason
Voice: Jittery and nervous
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 6 (-2) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 60 gp. Pink pearl (90 gp). 1 Masterwork Common Ranged Weapon.
Thamior Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue coat over a yellow low-cut shirt, and a wide-brimmed hat upon his head. He carries a battered lance and tarnished bastard sword as well. He has styled his white hair well, parting it to the right. His amber eyes dart from person to person.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He is a great chef.
History: He was born into a rich family. Through the years after Thamior was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Thamior's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.
Motivation: He's repulsed by the PC; and money/treasure
Ideals: Fighting, Justice, Gifted. Flaws: Antagonistic. Bonds: Rich. Occupation: Shoemaker
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 9 (-1) | 10 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1600 sp. 6 Acid flasks.
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