Norkruuth Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an entirely black suit with tan socks and a vest with buckled shoes. He keeps his black crest in a flapper bob. His eyes are red and he is always smoking a pipe.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He uses divination through singing.
History: He comes from a rich eastern family. Norkruuth was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Norkruuth decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Blacksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has money and likes to spend it; and seeks redemption
Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Rich, Criminal record. Occupation: Blacksmith
Voice: Slow speaker
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: Just what you see.
Shava Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears a yellow vest and prefers tan and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. She keeps her chestnut hair in a flapper bob. Her eyes, though not visible through her cowl, are violet.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She got into the Roofer business at a young age. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Shava took refuge in the ruined castle and found the beat up halberd and armor she uses now. She has drifted from career to career and currently works as a Roofer.
Motivation: To pay off her debts; and she is being blackmailed/forced/etc and this influences her actions
Flaws: Ugly. Bonds: Job, Criminal record, Nature, Debt. Occupation: Roofer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 6 (-2) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
Possessions: 40 gp.
Oloric Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing a perfectly clean shirt and pair of pants. His hair is silver and very short. His otherwise smooth face is marked with small tiny scars.
Personality: He will rave to anyone who will listen. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Sold as a small child to a wizard, Oloric was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally
Ideals: Athletic, Opinionated, Logical. Flaws: Insane. Bonds: Attractive, Mentor. Occupation: Bookbinder
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 7 (-2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 80 gp. 5 Acid flasks.
Balam Merit, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He is portly but not overly obese. He has wavy red hair. He wears an eyepatch.
Personality: He never swears and excessively uses polite adverbs when speaking. He plays an instrument quite well.
History: Sold as a small child to a slaver, Balam was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. Since then, he has sought to make the best of life.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Mentor, Immigrant. Occupation: Adventurer
Voice: Nasally tone
Attributes [hide]
Medium (5'11") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 7 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
Possessions: 50 gp.
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