Roywyn Munggen, Female Gnome [Permalink]
Personal [hide]
Description: The light-skinned woman stands 3'5" and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has done her best to style her brown hair to look like a famous performer. Her fierce green eyes like to dwell on things.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has all her life been fascinated with music.
History: The child of southern immigrants she idolized her father. Her father was a soldier and died while she was still young. Roywyn was left her father's suit of armor and trained in its use and care. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is greedy; and she wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Immigrant, Military. Occupation: Shipwright
Voice: Relaxed voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 6 (-2) | 11 (+0) | 15 (+2) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
Possessions: Eye agate (13 gp). Amber (150 gp). Tiger eye turquoise (13 gp).
Ahinar Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: She prefers to wear blue pants and tee shirts. She has a slight overbite and is overall scrawny. Her white hair is matted, messy, and big. Her eyes are brown and catlike.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered writing. She has worked as a Knight like her mother before her.
Motivation: She loathes her own lifestyle.
Ideals: Optimist, Artistic. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Knight
Voice: Low and grunting
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 2000 cp.
Jheri Ophinshtalajiir, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears black leather gloves, a black jacket, and tight pants. Her attire stands in sharp contrast to her longbow, which is beautifully polished and possesses an ornate carving of a dagger on it. Her crest is greying and her face has many wrinkles. She has several tiny jet earrings on each ear.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is obsessed with her god.
History: The child of northern immigrants she idolized her father. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now mingles about in high society.
Motivation: Expand her business; and balancing her hectic life and new spice merchant responsibilities is difficult
Bonds: Rich, Attractive, Religious, Immigrant, Job. Occupation: Spice Merchant
Voice: Breathy voice
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 11 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 140 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).
River Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 5'6" and is a bit bulky. She is very muscular particularly in the legs. She wears a well pressed and immaculate suit (or dress). Her yellow fur is slicked back into a classic pompadour. She wears a mask on her face.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She found a children's book about a Tabaxi Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.
Motivation: She has money and likes to spend it; and several ex partners dislike her way of doing things and want revenge
Ideals: Optimist, Logical. Bonds: Rich, Adventurer, Enemies. Occupation: Bookbinder
Voice: High pitched, excited
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 8 (-1) | 9 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!
