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NPC Generator

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Advanced [show]


Jak Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His long chestnut hair is drawn into a two foot long braid. His brown eyes are slightly larger than normal.

Personality: Abrasive and pushy, he has a hard time making friends. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Jak lived on a farm with his father, near the main road leading to a nearby town. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Antagonistic. Bonds: Immigrant, In love, Family. Occupation: Junk Dealer

Voice: Soothing and warm

Attributes [hide]

Jak Stoutman, Male Halfling Paladin 1
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 13 (+1)15 (+2) 9 (-1)7 (-2)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Goblin, Aquan
Attacks Melee -1 / 1d4-3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp. Obsidian (12 gp).


Social Check DCs


Cressel Soft, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His blue hair is lengthy. His eyes are white.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a criminal king-pin and mafia family Cressel was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Cressel decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Bounty Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to raise his children well; and he is a bit of a kleptomaniac

Flaws: Cynical. Bonds: Attractive, Family, Criminal record, Adventurer. Occupation: Bounty Hunter

Voice: Draws out vowels

Attributes [hide]

Cressel Soft, Male Tiefling Adept 1
Medium (6'7") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 6 (-2)12 (+1)
Skills Animal Handling +0, Investigation +3
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 160 gp. 1 Tanglefoot bags.


Social Check DCs


Norman Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses in violet turtlenecks beneath a white coat with black slacks. He keeps his long auburn hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: He dislikes all the random violence that takes place in the east. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He feels threatened by others.

Ideals: Pacifist. Flaws: Fearful. Bonds: Poor, Attractive, Military. Occupation: Layabout

Voice: Uses sign language

Attributes [hide]

Norman Wasanthi, Male Half-Elf Paladin 2
Medium (5'10") Half-Elf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 24 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)10 (+0) 16 (+3)6 (-2)
Skills Persuasion +0, Sleight of Hand +0
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 120 gp. Moss agate (14 gp). Brown-green garnet (150 gp).


Social Check DCs


Kaladan Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears rags and sports a simple walking cane, he is not a threatening figure. He has wavy gold crest. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is an amazing painter.

History: Kaladan was born in the north. At a young age he loved to build and create. He was an apprentice working in his father's forge. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is terrified, and will act out of fear; and expand his business

Ideals: Philantrophist, Gifted, Persistence. Flaws: Fearful. Bonds: Poor, Job. Occupation: Spy

Voice: Scandinavian accent

Attributes [hide]

Kaladan Jharthraxyn, Male Dragonborn Wizard 1
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 11 (+0)9 (-1) 11 (+0)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp. 1 Darkwood Shield.


Social Check DCs

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