Ralf Brandon, Male Human [Permalink]
Personal [hide]
Description: 5'3" and lanky with angular features, he is an attractive figure. He tends to wear a large grey jacket. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. A true patriot, Ralf would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His mother was a soldier and died while he was still young. Ralf was left his mother's suit of armor and trained in its use and care. He used his abilities to trick people and travel the world for free.
Motivation: His relatives are trying to arrange a marriage; and he wants nothing more than to rejoin the army
Ideals: Fighting, Artistic. Bonds: Attractive, Military, Criminal record, Family. Occupation: Spy
Voice: American accent
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 20 gp. 1 Crowbar.
Spear Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He carries with him a set of maces on his belt, each one with a ruby on the hilt. He has wavy white fur. His eyes are likewise amber. His teeth are white and perfect.
Personality: He is calm most of the time but flees social interaction. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: A powerful necromancer made him what he is. Through the years after Spear was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Spear's father didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Attractive, Mentor. Occupation: Tailor
Voice: Soft and mumbly
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 4 (-3) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 sp.
Emerald Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing right arm. He prefers to wear flannel. His lavender fur is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He invites people to come help in his community garden.
History: He served in the navy to pay for his family's outstanding loans. When Emerald reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Military. Occupation: Farmer
Voice: Relaxed voice
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 9 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp.
Ethereal Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a skull on it. He keeps his red fur in a pixie cut. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He can speak with the recently deceased. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He's since become an addict/alcoholic.
Motivation: A deep hatred of orcs.
Ideals: Gifted. Flaws: Addict, Disease. Bonds: Religious, Enemies. Occupation: Bowyer
Voice: Low and grunting
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 16 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 7 (-2) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 240 gp.
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