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NPC Generator

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Advanced [show]


Modean Temperance, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. His chestnut hair, when down, is lengthy. He wears a mask on his face.

Personality: Overbrimming with self-confidence, Modean isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He is lazy, self-centered, vain, and jealous.

History: The child of a Sellsword, who enjoyed hunting, Modean was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Modean took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions; and he's repulsed by the pc

Ideals: Impeccable. Flaws: Selfish, Antagonistic. Bonds: Nature, Religious. Occupation: Sculptor

Voice: Cold and demanding tone

Attributes [hide]

Modean Temperance, Male Tiefling Sorcerer 1
Medium (6'8") Tiefling, Neutral Good (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 8 (-1)11 (+0) 11 (+0)15 (+2)
Skills Medicine +2, Stealth +0
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Bulzo Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears professional attire. He has a very tight haircut. His violet eyes peer out from beneath his feathered red hat.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He also has developed a complete distrust of the Miner profession.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Adventurer arts, while his mother instructed him in etiquette, music and courtly manner. A gifted student he started as a Miner, but he got bored and became a Adventurer. He now owns his own business.

Motivation: Money/treasure; and he is unsatisfied with his job

Ideals: Athletic, Impeccable. Bonds: Attractive, Job, Rich. Occupation: Adventurer

Voice: Strong lisp

Attributes [hide]

Bulzo Bigheart, Male Halfling Expert 2
Small (3'4") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 10 (+0)11 (+0) 9 (-1)16 (+3)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Nicholas Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: He typically wears violet cloth garments or leather armor. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He worked as a nervous Shoemaker and found it very stressful. He has worked as a Shoemaker like his mother before him.

Motivation: Wants to open a new tavern; and he feels that his past leaves him morally obligated to help

Flaws: Antagonistic. Bonds: Enemies, Religious, Job, Criminal record. Occupation: Shoemaker

Voice: Speaks with squeezed throat

Attributes [hide]

Nicholas Woods, Male Half-Elf Warlock 2
Medium (5'10") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills Insight +2, Investigation +3
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: Tiger eye turquoise (11 gp). Red garnet (40 gp). 3 Smokesticks.


Social Check DCs


Seven Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his falchion. He has a moderate pudge and is not very fit. He keeps his orange fur in a flapper bob. His hazel eyes peer out from beneath his wide-brimmed brown hat.

Personality: He speaks before he thinks and is too direct. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Seven reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Flaws: Impulsive, Shy. Bonds: Rich, Military. Occupation: Interpreter

Voice: Low range voice

Attributes [hide]

Seven Of Claws, Male Tabaxi Warrior 1
Medium (5'4") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 8 (-1)9 (-1) 10 (+0)16 (+3)
Skills Acrobatics +4, Athletics -1
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple -1

Possessions: 90 gp. Carnelian (50 gp).


Social Check DCs

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