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NPC Generator

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Advanced [show]


Donaar Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, black cloak. He has no crest. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: When he was but 6 years old his parents immigrated from the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He now owns his own business.

Motivation: He desires power and/or immortality.

Flaws: Ugly, Insomniac. Bonds: Poor, Adventurer, Immigrant, Job. Occupation: Performer

Voice: Speaks like tongue is numb

Attributes [hide]

Donaar Xephyrbahnor, Male Dragonborn Bard 1
Medium (6'4") Dragonborn, Neutral Evil (CR 1)
Armor Class 8
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)9 (-1) 16 (+3)9 (-1)
Skills History +1, Sleight of Hand +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs


Great Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a pastel cloak and cross-gartered red stockings. His fur is white and very short. His copper eyes lackadaisically let the world flow into them.

Personality: While he acts the brute, he is far gentler than he would appear. Flattery will make him almost putty in your hands.

History: He was born the only child of a wealthy merchant. His childhood dream was to be a Stylist, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Selfish. Bonds: Job. Occupation: Unemployed

Voice: Speaks fast with a slight lisp

Attributes [hide]

Great Moon, Male Tabaxi Adept 2
Medium (6'5") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 8 (-1)13 (+1) 11 (+0)11 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1600 sp. 1 Masterwork Common Melee.


Social Check DCs


Oriax Dread, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a black shirt with thin blue vertical stripes and brown pants. He has moderate length white hair. His ears are large.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Oriax took refuge in the large cave and found the beat up bow and armor he uses now. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and wishes to resurrect an old love

Ideals: Athletic, Passionate. Flaws: Ugly. Bonds: In love, Nature. Occupation: Detective

Voice: Hissing voice

Attributes [hide]

Oriax Dread, Male Tiefling Cleric 1
Medium (5'6") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)10 (+0) 9 (-1)17 (+3)
Skills Athletics +0, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp. Red-brown spinel (110 gp).


Social Check DCs


Margery Hybrid, Female Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a violet feathered hat and violet clothes. She keeps her long brown hair kept up in a rat tail. Her face is covered beneath a completely black helmet.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born in the west, but her parents moved at a very young age to the north. Through the years after Margery was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Margery's father didn't care for her much, and the feeling was mutual. She left for the west, certain she would find work there.

Motivation: She feels kind of lost in life.

Flaws: Antagonistic, Depressed. Bonds: Attractive, Mentor, Immigrant. Occupation: Merchant

Voice: Soothing and warm

Attributes [hide]

Margery Hybrid, Female Half-Elf Wizard 1
Medium (5'5") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 6 (-2)14 (+2) 9 (-1)12 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Goblin
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1 Banded mail.


Social Check DCs

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