Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Myria Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a white shirt with thin pastel vertical stripes and tan pants. Her long red hair is drawn into a two foot long braid. Her blue eyes are slightly larger than normal.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She also has developed a complete distrust of the Spy profession.

History: She was born several months after her mother was called into army service. Brilliant and gifted she never wanted to apply herself. She has drifted from career to career and currently works as a Unemployed.

Motivation: She has decided she is irredeemable; and sabotage a competitor

Ideals: Gifted. Bonds: Immigrant, Criminal record, Job, Military. Occupation: Unemployed

Voice: Soft and mumbly

Attributes [hide]

Myria Goodbarrel, Female Halfling Bard 1
Small (2'8") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 9 (-1)14 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Gnoll
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 5000 cp. Rhodochrosite (11 gp).


Social Check DCs


Emerald Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears baggy pastel pantaloons and a brown scarf. His fur is cinnamon, silky, and of moderate length. He wears a mask on his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Sold as a small child to a wizard, Emerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Glassblower for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Mentor, Job. Occupation: Glassblower

Voice: Scandinavian accent

Attributes [hide]

Emerald Of Storm, Male Tabaxi Warrior 1
Medium (6'10") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 6 (-2)6 (-2) 7 (-2)10 (+0)
Skills Performance +2, Religion +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Avice Hornsby, Female Human [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears a brown armored body suit, with a simple white line shooting up and back down. Her whole body is exceptionally muscular. Her silver hair is slicked back into a classic pompadour. Her half smiles and green eyes are beguiling and draw you in.

Personality: Avice is depressed about a lot of things. She tends to be a nihilist. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born in the north. Avice was born on a far northern island where she grew up under the tutelage of her father, an expert Glassblower. She left for the north, certain she would find work there.

Motivation: She feels kind of lost in life.

Ideals: Professionalism. Flaws: Depressed. Bonds: Immigrant, Attractive. Occupation: Glassblower

Voice: Boston accent

Attributes [hide]

Avice Hornsby, Female Human Wizard 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)12 (+1) 10 (+0)9 (-1)
Skills Medicine +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 2800 sp.


Social Check DCs


Tenena Beren, Female Gnome [Permalink]

Personal [hide]

Description: This fat eastern woman has a bulbous nose and sports tan clothing, slightly heavier than average wear. Her skin is also unnaturally pale. With wild golden hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She invites people to come help in her community garden.

History: Gifted from a young age, Tenena studied abroad. Tenena was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Tenena decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She's also a talented Banker, but doesn't like to broadcast it.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Hunter

Voice: Creaky witch voice

Attributes [hide]

Tenena Beren, Female Gnome Fighter 1
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 13 (+1)14 (+2) 11 (+0)8 (-1)
Skills Insight +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Celestial
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1

Possessions: 20 gp.


Social Check DCs

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