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NPC Generator

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Advanced [show]


Giselle Riley, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a moderate pudge and is not very fit. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her face is covered beneath a completely black helmet.

Personality: She can speak with the recently deceased. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She was granted druidic powers by her dying sister.

Motivation: Retire the richest woman in the south.

Ideals: Entrepeneur, Gifted, Extrovert. Bonds: Military. Occupation: Dilettante

Voice: Uses sign language

Attributes [hide]

Giselle Riley, Female Human Adept 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 11 (+0)7 (-2) 13 (+1)9 (-1)
Skills Intimidation +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 sp. 1 Masterwork studded leather.


Social Check DCs


Mastema Fear, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is very fat, and wears skinny pants and wears a black and tan robe with the hood down. She has wavy dark red hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines black.

Personality: She is irascible and easily irritated. She uses divination through singing.

History: She was raised in a desert tribe. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to raise her children well.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature, Family. Occupation: Bounty Hunter

Voice: Hissing voice

Attributes [hide]

Mastema Fear, Female Tiefling Wizard 2
Medium (6'4") Tiefling, True Neutral (CR 2)
Armor Class 8
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 9 (-1)9 (-1) 15 (+2)13 (+1)
Skills Athletics +0, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp.


Social Check DCs


Seraphina Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: An older woman who likes to wear ponchos typically of a light red in addition to tight pants, she is not a threatening figure. She sports a flattop hair cut. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born in the north. She found a children's book about a Halfling Bard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Revenge; and to prove her worth to the world

Ideals: Joker. Flaws: Impulsive. Bonds: Immigrant, Adventurer, Enemies. Occupation: Miller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Seraphina Copperkettle, Female Halfling Bard 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 12 (+1)5 (-3) 16 (+3)8 (-1)
Skills Nature -1, Persuasion +1
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 5000 cp. Silver pearl (110 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Furrele Chumbyxirinnish, Female Dragonborn [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a green shirt with thin grey vertical stripes and tan pants. Her rusty crest is singed and shortened. Her eyes, though not visible through her cowl, are gold.

Personality: Furrele speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: A powerful slaver made her what she is. Furrele was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Furrele decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.

Motivation: She has comitted a past crime that haunts her to this day; and she feels that her past leaves her morally obligated to help

Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Mentor. Occupation: Stableman

Voice: Spits words with contempt

Attributes [hide]

Furrele Chumbyxirinnish, Female Dragonborn Barbarian 2
Medium (6'7") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)16 (+3) 14 (+2)16 (+3)
Skills History +5, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1400 sp. 2 Acid flasks.


Social Check DCs

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