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NPC Generator

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Advanced [show]


Claira Mystralath, Female Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears bulky blue painted plate armor. Her black hair is lengthy. She wears crescent spectacles with a black brim.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Her job bores her to no end. She has decided to make it more interesting.

History: She was born a particularly ugly child, much to the horror of her parents. Through the years after Claira was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Claira's father didn't care for her much, and the feeling was mutual. Being a Slave Trader kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Antagonistic, Ugly. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Slave Trader

Voice: Timid voice

Attributes [hide]

Claira Mystralath, Female Elf Aristocrat 3
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 8 (-1)10 (+0) 13 (+1)14 (+2)
Skills Investigation +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Fenriz Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man typically wears green cloth garments or leather armor, and a wedding ring on his left hand. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He is missing an eye and his face is severely sunburned. His one remaining eye shines silver.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of southern immigrants he idolized his mother. Fenriz was born on a far southern forest where he grew up under the tutelage of his mother, an expert Spy. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Flaws: Ugly. Bonds: In love, Enemies, Adventurer, Immigrant. Occupation: Spy

Voice: Pronounces O like U

Attributes [hide]

Fenriz Divinity, Male Tiefling Druid 1
Medium (6'5") Tiefling, Neutral Good (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 7 (-2)11 (+0) 11 (+0)14 (+2)
Skills Sleight of Hand +0, Stealth +0
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 500 sp. Golden pearl (140 gp).


Social Check DCs


Richard Merton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears loose pants and a collared shirt complete with sweater beneath his coat. With bright white hair and a scraggly beard. He has gleaming, smiling amber eyes.

Personality: He is fixated on the number 100. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.

Motivation: He is compelled to act according to his religious beliefs; and he is unsatisfied with his job

Flaws: Insane, Impulsive, Disease. Bonds: Job, Religious. Occupation: Shepherd

Voice: Slurs words

Attributes [hide]

Richard Merton, Male Human Bard 2
Medium (5'1") Human, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)14 (+2) 10 (+0)7 (-2)
Skills Acrobatics +3, Performance +0
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 110 pp. 1 Masterwork Common Melee.


Social Check DCs


Dondon Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in white turtlenecks beneath a green coat with black slacks. His moppish black hair is in a traditional bowl cut. He has blue eyes.

Personality: Calm and collected, he is a well trained Assassin. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born in the north to a Assassin, Dondon learned a great deal about his father's area of expertise. He worked as a nervous Assassin and found it very stressful. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: A deep hatred of gnolls; and a need for knowledge about a nearby landmark

Flaws: Disease. Bonds: Job, Criminal record, Adventurer, Enemies. Occupation: Assassin

Voice: Creaky witch voice

Attributes [hide]

Dondon Cherrycheeks, Male Halfling Aristocrat 1
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 7 (-2)14 (+2) 10 (+0)9 (-1)
Skills Perception +2, Religion +4
Senses Passive Perception 14
Languages Common, Halfling, Draconic, Orc
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: 60 gp. Deep green spinel (70 gp).


Social Check DCs

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