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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Nala Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a simple burlap shirt and baggy pants. She conceals her sword with her veritable burlap sack of a shirt. Her crest is copper and curly. Her face is scarred and worn.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has never given up on her music dream.

Motivation: She is currently in port desperately looking for someone to get her out; and she's in love

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Slave, Mentor. Occupation: Bookbinder

Voice: Eastern European accent

Attributes [hide]

Nala Yarjerit, Female Dragonborn Fighter 2
Medium (6'3") Dragonborn, Lawful Good (CR 2)
Armor Class 8
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 7 (-2)10 (+0) 10 (+0)12 (+1)
Skills Investigation +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2

Possessions: 70 gp.


Social Check DCs


Meriele Crane, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman very much looks the part of a Jeweler. She has a penchant for wearing a ring with an oversized opal on her left hand. Her moppish brown hair is in a traditional bowl cut. Her hazel eyes are slightly larger than normal.

Personality: Meriele is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a ruthless business woman, a trait she acquired from her mother.

History: Meriele hails from a village terrorized by giants. She was an apprentice working in her mother's forge. She inherited the family business which she has now maintained for 11 years.

Motivation: Retire the richest woman in the west; and to be a interpreter again

Ideals: Extrovert, Entrepeneur. Bonds: Job, Rich, Enemies. Occupation: Jeweler

Voice: Sounds elderly

Attributes [hide]

Meriele Crane, Female Half-Elf Expert 2
Medium (5'2") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)10 (+0) 10 (+0)8 (-1)
Skills History +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 140 gp.


Social Check DCs


Godfrey Barton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is typically in his Priest uniform. His chestnut hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born the only child of a wealthy merchant. Godfrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He inherited the family business which he has now maintained for 4 years.

Motivation: To be a Spy again.

Ideals: Logical, Entrepeneur. Bonds: Job, Immigrant, Adventurer. Occupation: Priest

Voice: Sore throat, cough

Attributes [hide]

Godfrey Barton, Male Human Ranger 2
Medium (6'5") Human, Chaotic Good (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 7 (-2)7 (-2) 6 (-2)14 (+2)
Skills Investigation +0, Sleight of Hand +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 sp. Red garnet (140 gp). Carnelian (40 gp).


Social Check DCs


Drusilia Solvenstein, Female Half-Elf [Permalink]

Personal [hide]

Description: She stands about 5'0" and wears rags and sports a simple walking cane. Her left hand appears badly burned and disfigured. Her white hair is lengthy. Her face is scarred and worn.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She uses divination through singing.

History: She served in the navy to pay for her family's outstanding loans. When money was particularly tight she was walking through alleys when she overheard a Bricklayer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Military. Occupation: Bricklayer

Voice: Loud with bravado

Attributes [hide]

Drusilia Solvenstein, Female Half-Elf Aristocrat 1
Medium (5'0") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)4 (-3) 14 (+2)15 (+2)
Skills Insight +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp.


Social Check DCs

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