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NPC Generator

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Advanced [show]


Alice Cithreth, Female Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears a deerstalker hat to cover her moderate length brown hair. Her brown eyes lackadaisically let the world flow into them.

Personality: She is almost excessively polite to everyone, even when angry. She is a great chef.

History: She was born in a small forest village. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend

Ideals: Gifted. Flaws: Shy. Bonds: Nature, Adventurer. Occupation: Barber

Voice: Pronounces O like U

Attributes [hide]

Alice Cithreth, Female Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)14 (+2) 10 (+0)6 (-2)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Terran, Celestial
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 1 Silk rope.


Social Check DCs


Quespa Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear flannel. Her scarlet crest is kept up in a ponytail inside a deerstalker hat. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: She is a hateful person. She taunts others and blames them for her problems. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She got into the Map Maker business at a young age. Quespa abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She wants to meet her childhood hero; and she is unsatisfied with her job

Ideals: Justice. Flaws: Antagonistic. Bonds: Immigrant, Job, Adventurer. Occupation: Map Maker

Voice: Tuts and clicks tongue

Attributes [hide]

Quespa Wystongjiir, Female Dragonborn Paladin 1
Medium (6'3") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)5 (-3) 11 (+0)10 (+0)
Skills Intimidation +2, Nature -1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 60 gp.


Social Check DCs


Dariff Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: A 3'11" western woman, she wears a grey coat over a tan low-cut shirt, and a deerstalker hat upon her head. She keeps her silver hair in a pixie cut. She has amber eyes and a grey hat with a tan feather.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Her job bores her to no end. She has decided to make it more interesting.

History: Sold as a small child to a slaver, Dariff was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Being a Healer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has passion for adventuring and risk.

Ideals: Fighting. Flaws: Emotional. Bonds: Adventurer, Criminal record, Mentor. Occupation: Healer

Voice: Cold and demanding tone

Attributes [hide]

Dariff Bloodkith, Female Dwarf Wizard 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)8 (-1) 6 (-2)7 (-2)
Skills Insight +0, Performance +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Rinn Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: An older woman who wears a tan vest and prefers blue and white shirts. Her boots appear to have been at one point steel toed but are quite worn down, she is not a threatening figure. Her hair is chestnut and curly. She has hazel eyes and a tan hat with a blue feather.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: The child of a Detective, who enjoyed hunting, Rinn was taken on many hunting expeditions. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. Some 7 years later her spouse died after the birth of her daughter. Heartbroken, Rinn never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: Wishes to resurrect an old love.

Ideals: Joker. Flaws: Ugly, Racist. Bonds: In love, Nature. Occupation: Priest

Voice: Farmer accent

Attributes [hide]

Rinn Sylvaranth, Female Elf Bard 2
Medium (5'1") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 4 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 7 (-2)4 (-3) 11 (+0)6 (-2)
Skills History -1, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1000 cp.


Social Check DCs

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