Trail In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a card on it. He wears a small hat to cover his moderate length cinnamon fur. He wears an eyepatch.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with his god.
History: He was born to loving parents in a slum to the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions
Ideals: Fighting. Flaws: Ugly, Sensitive. Bonds: Poor, Religious. Occupation: Barkeep
Voice: Slow speaker
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 6 (-2) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 20 gp. 1 Masterwork Musical instrument.
River Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears dull pastel sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greataxe, just in case. She carries a battered crossbow and tarnished greataxe as well. She has cinnamon fur. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She dislikes all the random violence that takes place in the west. Flattery will make her almost putty in your hands.
History: The child of a Mayor, who enjoyed hunting, River was taken on many hunting expeditions. Her mother took her hunting and taught her how to get in the mind of other creatures. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. River fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Pacifist. Flaws: Insane, Selfish. Bonds: Nature. Occupation: Junk Dealer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 15 (+2) | 9 (-1) | 10 (+0) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 70 gp.
Phann Raethran, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with yellow lining and desert motifs. She carries with her a set of sickles on her belt, each one with a amber on the hilt. She has done her best to style her auburn hair to look like a famous performer. She has blue eyes.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is an amazing painter.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Slave, Religious. Occupation: Soapmaker
Voice: Posh accent
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 15 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 80 gp. 6 Acid flasks.
Naal Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many white ritualistic tattoos. He has the majority of his body covered in plate. His red hair is smooth and relatively long. His skin is flawless and his green eyes scan people very quickly.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with finding treasure.
History: Naal lived on a farm with his father, near the main road leading to a nearby town. Naal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.
Motivation: An old rival family wants him found; and to reunite with his old friends
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Family. Occupation: Bellfounder
Voice: Timid voice
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 70 gp.
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