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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Orryn Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a blue vest and prefers green and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born in a small forest village. He was an athlete and attended two major summer competitions. He never won. He inherited the family business which he has now maintained for 11 years.

Motivation: He has comitted a past crime that haunts him to this day; and expand his business

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Criminal record, Nature. Occupation: Bowyer

Voice: Timid voice

Attributes [hide]

Orryn Nucklestamp, Male Gnome Commoner 1
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 15 (+2)11 (+0) 5 (-3)13 (+1)
Skills Animal Handling -1, Sleight of Hand +2
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0

Possessions: 6000 cp. Jasper (70 gp).


Social Check DCs


Werydd Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she prefers to wear flannel. She keeps her chestnut hair in a flapper bob. Her eyes are amber and catlike.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She invites people to come help in her community garden.

History: She was born in the north. Her family was turned out during the war. She and her family wandered north to less war torn lands. She used her abilities to travel the world and help people.

Motivation: Further expansion of business; and balancing her hectic life and new ploughman responsibilities is difficult

Ideals: Joker, Philantrophist. Flaws: PTSD. Bonds: Immigrant, Job. Occupation: Ploughman

Voice: Prounounces S like Z

Attributes [hide]

Werydd Rumnaheim, Female Dwarf Ranger 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 7
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 13 (+1)12 (+1) 14 (+2)7 (-2)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 sp. Bloodstone (80 gp).


Social Check DCs


Kerkad Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears professional attire. His green crest is braided into rings. His red eyes are passionate and lively.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Kerkad was born with his mother's beautiful face. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and his religion dominates his actions

Ideals: Logical. Flaws: Secretive, Impulsive. Bonds: Attractive, Immigrant. Occupation: Blacksmith

Voice: Raspy

Attributes [hide]

Kerkad Gygazzylyshrift, Male Dragonborn Wizard 3
Medium (6'3") Dragonborn, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 10 (+0)8 (-1) 13 (+1)12 (+1)
Skills Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Amûg Cooper, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is portly but not overly obese. His hair is long and auburn with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. He wears round tiny glasses practically rammed into his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Around other people he will do his best to conceal his emotions and appear jolly.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Gifted, Impeccable. Flaws: Insomniac, Shy. Bonds: Rich. Occupation: Painter

Voice: Creaky witch voice

Attributes [hide]

Amûg Cooper, Male Half-Orc Fighter 1
Medium (5'3") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 5 (-3)10 (+0) 14 (+2)5 (-3)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: Just what you see.


Social Check DCs

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