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NPC Generator

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Advanced [show]


Dagger Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear brown clothing when he does not wear armor. He has beige fur. He has a dull look in his copper eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His parents moved while he was still in utero so he is the first generation to be born here. Dagger was born on a far northern island where he grew up under the tutelage of his mother, an expert Adventurer. He has achieved small success as a Adventurer.

Motivation: He feels threatened by others; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Antagonistic, Hedonist, Fearful. Bonds: Immigrant, Job. Occupation: Adventurer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dagger Of Wine, Male Tabaxi Aristocrat 1
Medium (5'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)10 (+0) 17 (+3)11 (+0)
Skills Animal Handling +5, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cask Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear pastel clothing when she does not wear armor. Her fur is cut close to her head. Her amber eyes lackadaisically let the world flow into them.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: When she was but 7 years old her parents immigrated from the north. Her parents enrolled her in a Bard school at a young age so that she could practice her necromantic talents. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Her spouse's relatives view her with great suspicion; and she's attracted to the pc

Ideals: Impeccable, Gifted. Flaws: Cynical. Bonds: Immigrant, Has a crush, Family. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Cask Treat, Female Tabaxi Bard 2
Medium (6'4") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)12 (+1) 11 (+0)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 4000 cp. 1 Masterwork studded leather.


Social Check DCs


Lerissa Mayhem, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is greying and her face has many wrinkles. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is harsh and unforgiving.

History: When she was but 4 years old her parents immigrated from the south. Her childhood dream was to be a Beggar, but she was a colossal failure. She left for the south, certain she would find work there.

Motivation: Wants to open a new tavern; and balancing her hectic life and new ruler responsibilities is difficult

Ideals: Athletic. Flaws: Antagonistic. Bonds: Poor, Job, Immigrant. Occupation: Ruler

Voice: Boston accent

Attributes [hide]

Lerissa Mayhem, Female Tiefling Rogue 2
Medium (5'4") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 6 (-2)13 (+1) 14 (+2)15 (+2)
Skills Athletics +5, Nature +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 290 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tarhun Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His crest, while still mostly rusty, has prominent grey streaks. He wears large thick round spectacles.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tarhun fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others.

Ideals: Fighting, Athletic, Philantrophist, Gifted. Flaws: Fearful. Occupation: Glassblower

Voice: Prounounces S like Z

Attributes [hide]

Tarhun Jharthraxyn, Male Dragonborn Ranger 1
Medium (6'7") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)8 (-1) 7 (-2)10 (+0)
Skills Sleight of Hand +4, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). 1 Masterwork Common Melee.


Social Check DCs

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