Nyx Daergel, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'2" and is well dressed, but even with her fine clothing she looks run-down. Her left leg appears badly burned and disfigured. Her white hair is wavy and long. Her eyes are likewise gray.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is lazy, self-centered, vain, and jealous.
History: Gifted from a young age, Nyx studied abroad. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends
Ideals: Gifted. Flaws: Selfish. Bonds: Guardian, Adventurer. Occupation: Ruler
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 16 (+3) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Auran, Halfling
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 600 sp. Brown-green garnet (150 gp). 4 Holy water.
Valafar Horror, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black collared shirt and grey pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt, and carries lances. He wears his blue hair down. He has a tattooed face.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: The child of a Tanner, who enjoyed hunting, Valafar was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk; and to reunite with his absent father
Ideals: Fighting. Flaws: Impulsive. Bonds: Family, Nature, Adventurer. Occupation: Spice Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 6 (-2) | 9 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 40 gp.
Broce Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a fancy blue suit. He wears a small hat to hide his balding. His violet eyes lackadaisically let the world flow into them.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a bit of a xeno-phobe, disliking non-Gnomes.
History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Wants to work out more often; and elven compassion
Ideals: Athletic, Fighting. Flaws: Sensitive, Racist. Bonds: Attractive, Poor. Occupation: Bellfounder
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 4 (-3) | 11 (+0) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Gnome
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 600 sp. Blue quartz (15 gp).
Dimble Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who is dressed in a clean blue cloak covering his clean studded leather. He wears his chestnut hair up in a very large beehive style do. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Knight and found it very stressful. He has drifted from career to career and currently works as a Knight.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to be a sailor again
Flaws: Shy, Fearful, Ugly, Greedy. Bonds: Job. Occupation: Knight
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 1200 sp.
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Their contribution stands as a beacon of hope for all adventurers!