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NPC Generator

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Advanced [show]


Harann Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a custom-built plate barding that's adorned with green lining and desert motifs. Her green crest is matted, messy, and big. She tend to wears goggles to shield her eyes.

Personality: She has always had a great fascination with Half-Orc culture. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She worked as a nervous Tanner and found it very stressful. She has worked as a Tanner like her mother before her.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Ugly, Racist, Secretive. Bonds: Slave, Job. Occupation: Tanner

Voice: Slow speaker

Attributes [hide]

Harann Bhenkumbyrznaax, Female Dragonborn Ranger 2
Medium (6'6") Dragonborn, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)11 (+0) 9 (-1)10 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 220 gp. 1 Masterwork Common Melee.


Social Check DCs


Trym TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She wears a fancy white dress, and she perpetually has her morningstar ready. Her hair is blonde and curly. She is very pretty but has cold, dead eyes.

Personality: Stoic and calm, she prefers to meditate than take action. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born blind and as such lacked many opportunities for work. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Trym took refuge in the ruined castle and found the beat up morningstar and armor she uses now. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined. Flaws: Disease. Bonds: Attractive, Military, Nature. Occupation: Courier

Voice: Prounounces S like Z

Attributes [hide]

Trym TellPenny, Female Halfling Rogue 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)9 (-1) 16 (+3)11 (+0)
Skills Athletics +1, Religion +1
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp.


Social Check DCs


Roondar Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears a weathered and beat up set of banded mail beneath an oversized blue coat. His golden hair is thinning but still full. His violet eyes have a joyful gleam in them most of the time.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Roondar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He was granted martial powers by his dying brother.

Motivation: To protect his home.

Ideals: Extrovert, Gifted. Bonds: Guardian, Poor. Occupation: Sculptor

Voice: Laughs frequently while speaking

Attributes [hide]

Roondar Musgraben, Male Gnome Rogue 3
Small (3'4") Gnome, Lawful Evil (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)10 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2000 cp.


Social Check DCs


Two Llamas Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a robe, a symbol of the four houses of cards around her neck, and a hammer on her belt. Her black fur is smooth and relatively long. She has several tiny aquamarine earrings on each ear.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She does not believe in violence as a means to an end. She is a dedicated Barber but believes her peers are too gung-ho.

History: From birth she was tutored by a cruel and relentless mentor. She has chosen to use the inheritance that was left to her frivolously. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Two Llamas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for her; and she has money and likes to spend it

Ideals: Fighting, Impeccable, Pacifist. Bonds: Rich, Mentor. Occupation: Barber

Voice: Pronounces difficult words wrong

Attributes [hide]

Two Llamas Of Spirit, Female Tabaxi Paladin 1
Medium (5'2") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)14 (+2) 10 (+0)11 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 600 sp.


Social Check DCs

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