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NPC Generator

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Bertram Nailo, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in a clean yellow cloak covering his clean studded leather. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair is cut short. His eyes, though not visible through his cowl, are violet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Bertram was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bertram decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He's repulsed by the PC; and many orcs want him driven away

Ideals: Joker. Flaws: Antagonistic, Mundane. Bonds: Criminal record, Enemies. Occupation: Shipwright

Voice: Voice breaks

Attributes [hide]

Bertram Nailo, Male Half-Elf Monk 1
Medium (5'6") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)13 (+1) 14 (+2)17 (+3)
Skills Deception +5, Stealth +1
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 20 gp.


Social Check DCs


Salasar Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears green painted combat armor at almost all times. His green crest is drawn into a tight pony tail with a butterfly scrunchie. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with finding treasure.

History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Brewer father left him crippled. During his travels, Salasar and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Salasar discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Salasar fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To reunite with his old friends.

Flaws: Secretive, Ugly, Disease. Bonds: Adventurer. Occupation: Ploughman

Voice: Mumbles to self between sentences

Attributes [hide]

Salasar Vangdondalor, Male Dragonborn Warlock 1
Medium (6'6") Dragonborn, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)13 (+1) 11 (+0)10 (+0)
Skills History +3, Stealth +5
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 40 gp.


Social Check DCs


Dharg Stanley, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man wears a robe, a symbol of magic around his neck, and a sickle on his belt. His clothes are grease stained in places. His hair is red and curly. His hazel eyes dart from person to person.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice, Entrepeneur. Bonds: Poor, Immigrant. Occupation: Miner

Voice: Boston accent

Attributes [hide]

Dharg Stanley, Male Half-Orc Bard 1
Medium (5'6") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)10 (+0) 14 (+2)9 (-1)
Skills Intimidation +1, Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Joan Tickle, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her long silver hair reaches down to her waist. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She also has developed a complete distrust of the Beggar profession.

History: Born to a pair of adventurers, Joan grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Her relatives are trying to arrange a marriage; and meet up once more with her childhood friend

Flaws: Insomniac, Secretive. Bonds: Nature, Job, Adventurer, Family. Occupation: Merchant

Voice: Squeaky

Attributes [hide]

Joan Tickle, Female Human Bard 1
Medium (4'10") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Stealth +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Healer’s kit.


Social Check DCs

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