Diggory Ryley, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing a long, grey, dusty cloak. He wears his red hair up. He is very pretty but has cold, dead eyes.
Personality: Diggory wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born in a small desert village. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.
Motivation: Marry his sister to traveling adventurers; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Disciplined, Justice. Bonds: Attractive, Nature, Criminal record, Family. Occupation: Laborer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 8 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1600 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Abad Rescue, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tight fighting clothing, which leaves very little to the imagination. He has wavy purple hair. He has a dull look in his gold eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His job bores him to no end. He has decided to make it more interesting.
History: Abad was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). By chance he met his brother recently and the two have been together since.
Motivation: He wants to meet his childhood hero.
Ideals: Fighting. Flaws: Insomniac. Bonds: Adventurer, Criminal record, Family. Occupation: Guard
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'2") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 150 gp.
Mijira Esstyrlynn, Female Dragonborn [Permalink]
Personal [hide]
Description: She sports black clothing, slightly heavier than average wear. She carries with her a set of whips on her belt, each one with a sapphire on the hilt. Her copper crest is singed and shortened. Her face is covered beneath a completely black helmet.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She always tries to repair and not replace. It was this mentality that drove her into the Dyer business.
History: Mijira was born in the west. At a young age she loved to build and create. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mijira fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Disciplined, Persistence. Flaws: Ugly. Occupation: Dyer
Voice: Relaxed voice
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 15 (+2) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 1 Banded mail.
Sindri Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he prefers to wear blue pants and tee shirts, and is pretty ugly. His auburn hair is cut short with large spiked bangs in the front. He has several tiny amethyst earrings on each ear.
Personality: Overbrimming with self-confidence, Sindri isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He was born to a criminal king-pin and mafia family He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: Someone believes him a fraud; and a deep hatred of gnolls
Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Enemies, Criminal record. Occupation: Crown-heir
Voice: Farmer accent
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 5000 cp.
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