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NPC Generator

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Advanced [show]


Nedda Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy silver stubble. She wears just a white suit. She has a hunchback. She keeps her long silver hair kept up in a rat tail. Her face is scarred and worn.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born to loving parents in a slum to the south. She was taken from her home at a very young age. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: She is currently in port desperately looking for someone to get her out.

Flaws: Ugly, Emotional. Bonds: Adventurer, Poor, Slave. Occupation: Mercenary

Voice: Relaxed voice

Attributes [hide]

Nedda Whispermouse, Female Halfling Sorcerer 1
Small (2'9") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)13 (+1) 14 (+2)17 (+3)
Skills History +3, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 20 gp.


Social Check DCs


Antinua Raethran, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her moppish silver hair is in a traditional bowl cut. She wears large thick round spectacles.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She takes great joy in being the best Locksmith in town.

History: Born in a small village she learned the ways of the warrior from her mother. She worked as a nervous Locksmith and found it very stressful. She has achieved small success as a Locksmith.

Motivation: Balancing her hectic life and new Locksmith responsibilities is difficult; and she'd like to take her coworkers down a peg

Ideals: Passionate, Fighting. Bonds: Rich, Job. Occupation: Locksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Antinua Raethran, Female Half-Elf Commoner 2
Medium (5'4") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)7 (-2) 16 (+3)9 (-1)
Skills Performance +1, Religion +0
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 40 gp. Moss agate (9 gp). 1 Silk rope.


Social Check DCs


Gesrethe Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she likes to wear ponchos typically of a light black in addition to tight pants. Her rusty crest is heavily combed to the right. Her gold eyes peer out from beneath her broad black hat.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She is the product a well kept family trust fund and as such has never really known need. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Gesrethe grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gesrethe. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Flaws: Antagonistic. Bonds: Job, Rich, Criminal record. Occupation: Detective

Voice: Farmer accent

Attributes [hide]

Gesrethe Raghthroknaar, Female Dragonborn Monk 1
Medium (6'3") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)9 (-1) 13 (+1)10 (+0)
Skills Intimidation +2, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 5000 cp. Golden yellow topaz (300 gp).


Social Check DCs


Bundrigo Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears very tight pants and wife beaters, though occasionally he sports a red coat and is in decent physical shape. He keeps his long blonde hair kept up in a rat tail. His eyes are likewise brown. His teeth are white and perfect.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bowyer arts, while his father instructed him in etiquette, music and courtly manner. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels the way he acts is they only way to get by in the world; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Bowyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bundrigo Honeypot, Male Halfling Monk 1
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)8 (-1) 18 (+4)10 (+0)
Skills Persuasion +2
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 10 pp.


Social Check DCs

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