Galiena Conway, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a well pressed and immaculate suit (or dress). Her white hair is slicked back into a classic pompadour. Her thin eyebrows rest above her beady green eyes.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She would rather hide behind her crafts than deal with other people.
History: Her father raised her in a mountain cabin. Galiena liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Due to her spouse's obsession with being a Layabout they were divorced and she won custody of their daughter. She worked as a Tanner, and she later adopted a second daughter.
Motivation: Find a way to reverse the transformation of her sister.
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Family, Nature. Occupation: Tanner
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 13 (+1) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 20 gp.
Nella Remington, Female Half-Orc [Permalink]
Personal [hide]
Description: A 6'4" western woman, she has a large black mantle and cape that has been intricately interwoven into her brown robe. Her black hair is still thick. Her face is covered beneath a completely black helmet.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She misses her home and complains about the freezing weather, even in summer.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Nella reached her early adolescence her Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now spends her time doing works of charity.
Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Military. Occupation: Performer
Voice: Excited and jittery
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 8 (-1) | 9 (-1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Orc
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
Possessions: 1 Masterwork Heavy wooden shield.
Cask Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman wears a pastel shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. Her black fur is thinning but still full. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Her parents moved while she was still in utero so she is the first generation to be born here. From her teen years she was always beautiful and desirable, so people have always doted on her. She moves from town to town, unable to find a place to settle.
Motivation: She is not mentally stable, and does not behave rationally; and she wants to get laid
Ideals: Justice. Flaws: Insane. Bonds: Poor, Immigrant, Attractive. Occupation: Baker
Voice: Gruff and masculine
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 180 gp.
Gunnloda Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 3'9". She wears a grey armored body suit, with a simple white line shooting up and back down, and her gloved hand is found clutching a kukri. Her blonde hair is knotted and matted. Her brown eyes are passionate and lively.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She has chosen to use the inheritance that was left to her frivolously. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She is greedy; and money/treasure
Ideals: Joker, Entrepeneur, Gifted. Bonds: Rich. Occupation: Fortune-teller
Voice: Italian accent
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 17 (+3) | 12 (+1) | 13 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 120 gp. 1 Masterwork Common Melee.
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