Burgell Welber, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his blue boots flare out at the collars, and he perpetually has his longsword ready. His red hair is cut short with large spiked bangs in the front. His thin eyebrows rest above his beady amber eyes.
Personality: He can speak with the recently deceased. He works hard and plays hard.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Burgell fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him
Ideals: Fighting, Gifted, Entrepeneur. Flaws: Ugly, Hedonist. Occupation: Gardener
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 6 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 7 (-2) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
Possessions: 6000 cp. 1 Masterwork Common Melee.
River Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has styled her yellow fur well, parting it to the left. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is a Carter first and foremost. She believes firmly that knowledge should be universal. She also hits on women, regardless of circumstances.
History: River was born with her father's beautiful face. She was an athlete and attended two major summer competitions. She never won. She has achieved small success as a Carter.
Motivation: She wants to get laid; and wants to open a new tavern
Ideals: Fighting, Athletic. Bonds: Attractive, Job, Has a crush. Occupation: Carter
Voice: Raspy
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 3 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 7 (-2) | 7 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 700 sp. 4 Smokesticks.
Andram Faith, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a black Stetson hat and black clothes. His black hair, when down, is lengthy. His black eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Confrontational and typically high on some drug or another. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He dropped out of school before completing his studies. Days after completing his studies, news broke out that his hometown was attacked by goblins. Andram was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: Many goblins want him driven away.
Ideals: Logical. Flaws: Addict. Bonds: Slave, Enemies. Occupation: Guard
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 7 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1200 sp.
Sarai Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She is dressed in an above average manner. She has a very tight haircut. Her green eyes dart from person to person.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: From birth she was tutored by a cruel and relentless mentor. A gifted student she started as a Performer, but she got bored and became a Glassblower. She has achieved small success as a Glassblower.
Motivation: She's repulsed by the PC; and expand her business
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Job, Mentor. Occupation: Glassblower
Voice: Shortens vowels
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
Possessions: 4000 cp.
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