Kassoon
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NPC Generator

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Advanced [show]


Lone Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His brown fur is braided into rings. His hazel eyes dart from person to person to random spaces in the air.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Lone grew up listening to his mother's many stories. He found a children's book about a Tabaxi Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Roofer

Voice: French accent

Attributes [hide]

Lone Wind, Male Tabaxi Fighter 1
Medium (5'4") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 14 (+2)7 (-2) 12 (+1)11 (+0)
Skills Investigation +0, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 140 gp. 1 Banded mail.


Social Check DCs


Snagog Blankley, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants. He has moderate length brown hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the east to a Junk Dealer, Snagog learned a great deal about his father's area of expertise. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He now owns his own business.

Motivation: To settle down with his crush; and wants to open a new tavern

Flaws: Selfish, Fearful, Racist. Bonds: Attractive, Job, Has a crush. Occupation: Junk Dealer

Voice: Smoker's lung

Attributes [hide]

Snagog Blankley, Male Half-Orc Expert 1
Medium (6'3") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)6 (-2) 9 (-1)6 (-2)
Skills Insight +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp. 1 Antitoxin.


Social Check DCs


Trym Royal, Male Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this eastern man wears long strands of amethyst and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His long blonde hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Trym hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is a ruthless business man, a trait he acquired from his father.

History: Born in the east to a Brewer, Trym learned a great deal about his father's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He has achieved small success as a Brewer.

Motivation: Balancing his hectic life and new Brewer responsibilities is difficult; and sabotage a competitor

Ideals: Athletic, Artistic, Entrepeneur. Bonds: Rich, Job. Occupation: Brewer

Voice: Speaks with a cold

Attributes [hide]

Trym Royal, Male Human Adept 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)10 (+0) 11 (+0)13 (+1)
Skills Religion +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 sp.


Social Check DCs


Pennie Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has done her best to style her black hair to look like a famous performer. Her eyes are gray and catlike.

Personality: She snorts whenever she laughs or is feeling confident. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Pennie grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Pennie. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pennie fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has comitted a past crime that haunts her to this day; and she has decided she is irredeemable

Ideals: Athletic, Justice, Fighting. Bonds: Poor, Criminal record. Occupation: Herbalist

Voice: Sounds elderly

Attributes [hide]

Pennie Quickstep, Female Halfling Rogue 2
Small (3'1") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)10 (+0) 10 (+0)12 (+1)
Skills History +2, Performance +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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