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NPC Generator

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Advanced [show]


Thradal Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a large brown jacket. His Stetson hat is riddled with cuts and holes. He has violet eyes and a brown hat with a blue feather.

Personality: He snorts whenever he laughs or is feeling confident. He always tries to repair and not replace. It was this mentality that drove him into the Farmer business.

History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Thradal took refuge in the ruined castle and found the beat up trident and armor he uses now. He now mingles about in high society.

Motivation: To reunite with his absent father; and regain custody of his son

Ideals: Persistence. Flaws: Ugly. Bonds: Rich, Nature, Family. Occupation: Farmer

Voice: Hissing voice

Attributes [hide]

Thradal Torunn, Male Dwarf Cleric 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 7 (-2)10 (+0) 7 (-2)14 (+2)
Skills Nature +2, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 5000 cp.


Social Check DCs


Diesa Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of death around her neck, and a kukri on her belt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'10" when asserting herself. She has done her best to style her brown hair to look like a famous performer. She has a tattooed face.

Personality: This woman loves poetry and to teach people poetry more than just about anything. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born to a criminal king-pin and mafia family Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Artistic, Justice. Bonds: Criminal record, Nature. Occupation: Weaver

Voice: Speaks like tongue is numb

Attributes [hide]

Diesa Rumnaheim, Female Dwarf Warlock 1
Medium (3'10") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)11 (+0) 8 (-1)5 (-3)
Skills Insight +1, Performance -1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 80 gp.


Social Check DCs


Sannl Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a lot of dark rich colors, with gold accents. She wears a colorful flower in her red hair. She is very pretty but has cold, dead eyes.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the west her family was never financially stable. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Optimist, Logical. Bonds: Attractive, Poor, Mentor. Occupation: Detective

Voice: Sounds elderly

Attributes [hide]

Sannl Rumnaheim, Female Dwarf Aristocrat 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)13 (+1) 12 (+1)7 (-2)
Skills Perception +3, Persuasion +0
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 320 gp.


Social Check DCs


Althaea Tao, Female Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a violet cloak and cross-gartered tan stockings. She has shaved her head bald. Her eyes are brown.

Personality: Cocky and sure of herself, she believes she is the best Fisher born in the past three hundred years. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Althaea was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Job, In love. Occupation: Fisher

Voice: Tuts and clicks tongue

Attributes [hide]

Althaea Tao, Female Half-Elf Barbarian 1
Medium (5'2") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 6 (-2)8 (-1) 12 (+1)6 (-2)
Skills Acrobatics +2, Intimidation +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 30 gp. Brass mug with jade inlays (300 gp).


Social Check DCs

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