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NPC Generator

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Advanced [show]


Enialis Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears skinny pants and wears a tan and black robe with the hood down. His red hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He plays an instrument quite well.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Enialis was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Selfish. Bonds: Military, Immigrant, Adventurer. Occupation: Roofer

Voice: Dark and ominous

Attributes [hide]

Enialis Xistsrith, Male Elf Barbarian 1
Medium (5'5") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)15 (+2) 8 (-1)3 (-4)
Skills Animal Handling +1, Performance -2
Senses Passive Perception 9
Languages Common, Elven, Draconic, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 800 sp. Brown-green garnet (140 gp).


Social Check DCs


Zook Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries a battered morningstar and tarnished hammer as well. He wears a deerstalker hat to hide his balding. He is very pretty but has cold, dead eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Zook is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to travel the world and help people.

Motivation: Marry his sister to traveling adventurers.

Ideals: Fighting, Philantrophist. Bonds: Attractive, Family, Rich. Occupation: Shoemaker

Voice: Hard of hearing, loud

Attributes [hide]

Zook Tarkelby, Male Gnome Paladin 1
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)6 (-2) 8 (-1)10 (+0)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp.


Social Check DCs


Moon Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a fine chain shirt which she covers with pastel colored cloaks and clothing. Her fur is gray and curly. Her face is covered beneath a completely black helmet.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. The war was a terrible time for her, and Moon does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was an athlete and attended two major summer competitions. She never won. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc

Ideals: Disciplined, Athletic. Flaws: Depressed, Antagonistic. Bonds: Military. Occupation: Carpenter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Moon Wind, Female Tabaxi Sorcerer 2
Medium (5'2") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 9 (-1)12 (+1) 13 (+1)12 (+1)
Skills Medicine +3, Stealth +2
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 320 gp.


Social Check DCs


Caeldrim Rothenel, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear tan clothing when he does not wear armor. He has a small bristly mustache and wavy golden hair. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Caeldrim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the north his family was never financially stable. He was taken from his home at a very young age. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Caeldrim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He wants to get laid; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Extrovert. Flaws: Ugly. Bonds: Enemies, Poor, Slave, Has a crush. Occupation: Butcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Caeldrim Rothenel, Male Elf Bard 2
Medium (4'11") Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)12 (+1) 10 (+0)16 (+3)
Skills Animal Handling +2, Nature +3
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 360 gp. 1 Masterwork Thieves’ tools.


Social Check DCs

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