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NPC Generator

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Advanced [show]


Qemuel Horror, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is typically in his Navigator uniform. He has styled his black hair well, parting it to the right. He is baby faced.

Personality: He is calm most of the time but flees social interaction. He is afraid of women and trembles around them

History: He got into the Navigator business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Qemuel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A need for knowledge about a nearby landmark; and expand his business

Ideals: Fighting. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Navigator

Voice: Excited and jittery

Attributes [hide]

Qemuel Horror, Male Tiefling Barbarian 2
Medium (6'9") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 10 (+0)11 (+0) 12 (+1)11 (+0)
Skills History +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0

Possessions: 240 gp. Silver comb with moonstones (400 gp). Silver comb with moonstones (400 gp). Brass mug with jade inlays (600 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Zedaar Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He wears a green armored body suit, with a simple tan line shooting up and back down. His brass crest is knotted and matted. He wears an eyepatch.

Personality: Eccentric and domineering, Zedaar will drive conversation. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in a small village he learned the ways of the warrior from his father. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's attracted to the PC; and he is greedy

Ideals: Extrovert, Fighting. Flaws: Ugly. Bonds: Rich. Occupation: Animal Trainer

Voice: Shortens vowels

Attributes [hide]

Zedaar Ebynichtomonis, Male Dragonborn Ranger 2
Medium (6'1") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 9 (-1)13 (+1) 7 (-2)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 170 gp.


Social Check DCs


Geoffrey Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He is bristling with hidden weapons, mostly warhammers and lances. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a criminal king-pin and mafia family Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He now spends his time doing works of charity.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Criminal record, Mentor. Occupation: Sage

Voice: Cold and demanding tone

Attributes [hide]

Geoffrey Rothenel, Male Half-Elf Aristocrat 2
Medium (4'9") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 7 (-2)7 (-2) 9 (-1)10 (+0)
Skills History +0
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 230 gp. 1 Chain shirt.


Social Check DCs


Bork Ainsley, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses well, typically a more casual-formal manner. His hair is always cut to a buzz. His green eyes dart from person to person to random spaces in the air.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home.

Flaws: Impulsive. Bonds: Attractive, Guardian, Religious, Mentor. Occupation: Carpenter

Voice: Pirate accent

Attributes [hide]

Bork Ainsley, Male Half-Orc Adept 2
Medium (6'9") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)5 (-3) 10 (+0)6 (-2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 190 gp.


Social Check DCs

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