Ranala Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears a tan costume with the symbols of luck on her torso. Her whole body is exceptionally muscular. Her silver hair is heavily combed to the right. Her eyes are amber and beady.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She never wears the same outfit twice, unless she absolutely has to.
History: Ranala was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She left for the north, certain she would find work there.
Motivation: Wants to open a new tavern; and someone believes her a fraud
Ideals: Artistic. Flaws: Ugly, Cynical. Bonds: Immigrant, Poor. Occupation: Fortune-teller
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 11 (+0) | 8 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
Possessions: 40 gp.
Simon Birkenhead, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'9" and is dressed in earthy colors with a brown and green handkerchief worn on his left side. His left hand appears badly burned and disfigured. He sports a long brown beard, and similarly colored long hair. His hazel unseeing eyes seem to look past you.
Personality: He has a massive crush on the younger sibling of the Interpreter who has hired him part-time. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Simon was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. A freak accident while working with his Shepherd mother left him crippled. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants his loneliness to end.
Flaws: Disease. Bonds: Has a crush, Attractive, Poor, Adventurer. Occupation: Interpreter
Voice: Draws out vowels
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 11 (+0) | 14 (+2) | 10 (+0) | 6 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 |
Possessions: 200 gp.
Balam Clandestine, Male Tiefling [Permalink]
Personal [hide]
Description: He wears green leather gloves, a green jacket, and tight pants. He is physically well-built. His chestnut hair is still thick. His black eyes are passionate and lively.
Personality: Calm and collected, he is a well trained Knight. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was raised in a white middle class family as the only child. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has worked as a Knight like his mother before him.
Motivation: An old rival family wants him found; and to unite with his brother
Ideals: Impeccable. Flaws: Mundane. Bonds: Job, Religious, Family. Occupation: Knight
Voice: Pronounces O like U
Attributes [hide]
Medium (5'2") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 90 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp).
Smoking Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She has a large pastel mantle and cape that has been intricately interwoven into her brown robe. Her small hat is riddled with cuts and holes. Her yellow eyes are passionate and lively.
Personality: She can speak with the recently deceased. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Smoking was raised in a hard working conservative environment. She worked as a nervous Bowyer and found it very stressful. She ran away from her former home and has been making her living as a Bowyer for the past few years.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Job, Slave. Occupation: Bowyer
Voice: Breathy voice
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 8 (-1) | 7 (-2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 80 gp. Red garnet (130 gp).
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