Mantus Turmoil, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver hair is heavily combed to the right. His fierce gold eyes like to dwell on things.
Personality: He speaks before he thinks and is too direct. He feeds upon the attention of others.
History: Sold as a small child to a necromancer, Mantus was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Over the years he perfected his riding and shooting skills. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To prove his worth to the world.
Flaws: Impulsive. Bonds: Rich, Attractive, Mentor, Nature. Occupation: Tanner
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'9") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 8 (-1) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 80 gp.
Kyle Adley, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears rags and sports a simple walking cane. His skin is also unnaturally pale. His moppish blonde hair is in a traditional bowl cut. His thin eyebrows rest above his beady blue eyes.
Personality: Kyle hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in the south to a Bather, Kyle learned a great deal about his mother's area of expertise. Kyle liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He ran away from his former home and has been making his living as a Bather for the past few years.
Motivation: Further expansion of business; and to be a assassin again
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Bather
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 5 (-3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp.
Arara Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears tight fighting clothing, which leaves very little to the imagination. Her hair is auburn and very short. Her green eyes are passionate and lively.
Personality: She is witty, but her monotone delivery comes off as unnerving She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Arara was raised in a hard working conservative environment. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.
Motivation: Sabotage a competitor.
Ideals: Fighting, Joker. Bonds: Rich, Job. Occupation: Blacksmith
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 4 (-3) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +0
Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).
Theobald Mystralath, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a weathered and beat up set of banded mail beneath an oversized violet coat. His silver hair, when down, is lengthy. His eyes are likewise violet. His teeth are white and perfect.
Personality: Stoic and calm, he prefers to meditate than take action. He is frequently practicing swordplay.
History: Born in the south to a Beggar, Theobald learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Beggar for the past few years.
Motivation: Expand his business.
Ideals: Disciplined. Bonds: Attractive, Military, Job. Occupation: Beggar
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
Possessions: 40 gp.
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