Fistula Barlow, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is dark but she possesses many brown ritualistic tattoos. She wears a white costume with the symbols of her god on her torso. Her hair is black and very short. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Halfling artifacts is her passion; and she is wracked by social anxiety
Ideals: Gifted. Flaws: Disease, Fearful. Bonds: Attractive, Adventurer. Occupation: Seamstress
Voice: Draws out vowels
Attributes [hide]
Medium (4'10") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 7 (-2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Giselle Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is cut close to her head. Her eyes are amber and she is always smoking a pipe.
Personality: She is witty, but her monotone delivery comes off as unnerving She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has gone from town to town working and never settling down anywhere, but has fallen for a local Blacksmith. She hasn't told them the truth, but wants to settle down with them.
Motivation: Wishes to resurrect an old love; and she has money and likes to spend it
Ideals: Joker, Extrovert. Bonds: Rich, Has a crush, In love. Occupation: Architect
Voice: Loud with bravado
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 500 sp. Red-brown spinel (160 gp).
Pelt Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. She has a moderate pudge and is not very fit. She has dyed her greying red fur a little too much giving a sharp red color. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has all her life been fascinated with music.
History: Pelt lived on a farm with her mother, near the main road leading to a nearby town. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Dilettante, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and she's repulsed by the pc
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Job. Occupation: Brewer
Voice: Voice breaks
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 7 (-2) | 6 (-2) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Lapis lazuli (10 gp). 1 Banded mail.
Manfred Denholm, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He dresses in brown turtlenecks beneath a black coat with grey slacks. His white hair is cut jaggedly and amateurishly. He has green eyes and a brown hat with a black feather.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born in a small plains village. Through the years after Manfred was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Manfred's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A deep hatred of illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Flaws: Ugly, Antagonistic. Bonds: Enemies, In love, Nature. Occupation: Slave Trader
Voice: Scandinavian accent
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 300 gp. 1 Buckler.
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