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NPC Generator

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Advanced [show]


Dayereth Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a long golden beard, and similarly colored long hair. His half smiles and gray eyes are beguiling and draw you in.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Dayereth took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying sister.

Motivation: To share knowledge with the world; and revenge

Ideals: Gifted, Logical. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Body Guard

Voice: Gruff and masculine

Attributes [hide]

Dayereth Fasharash, Male Elf Paladin 2
Medium (4'7") Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)12 (+1) 12 (+1)8 (-1)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1100 sp. 2 Acid flasks.


Social Check DCs


Skûn Staurheim, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears a sleeveless long coat of deep black leather and dull yellow iron scale mail. His hair is blonde and curly. His skin is flawless and his violet eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He always tries to repair and not replace. It was this mentality that drove him into the Healer business.

History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Persistence. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Healer

Voice: Loud with bravado

Attributes [hide]

Skûn Staurheim, Male Half-Orc Barbarian 1
Medium (5'6") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)11 (+0) 6 (-2)8 (-1)
Skills Stealth +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 100 sp. 1 Banded mail.


Social Check DCs


Ea Calm, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a fancy green dress. Her purple hair, when down, is lengthy. She has a dull look in her gold eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of eastern immigrants she idolized her father. Her martial abilities were realized during a raid on her village. Since then, she has sought to make the best of life.

Motivation: To get a good night's sleep; and expand her business

Ideals: Persistence, Gifted, Optimist. Flaws: Insomniac. Bonds: Attractive, Immigrant. Occupation: Mercenary

Voice: German accent

Attributes [hide]

Ea Calm, Female Tiefling Expert 2
Medium (6'1") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)15 (+2) 7 (-2)16 (+3)
Skills Deception +5, Perception +0
Senses Passive Perception 10
Languages Common, Druidic, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Darkwood Buckler.


Social Check DCs


Zook Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear blue pants and tee shirts. His white hair is braided into rings. His violet eyes peer out from beneath his small blue hat.

Personality: He likes to make people angry or surprised. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Zook lived on a farm with his mother, near the main road leading to a nearby town. Zook was born on a far western plains where he grew up under the tutelage of his mother, an expert Locksmith. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a locksmith and was forced into it by his family

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Family, Immigrant. Occupation: Locksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Zook Gimlen, Male Gnome Adept 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)10 (+0) 10 (+0)8 (-1)
Skills Intimidation +1, Stealth +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 40 gp. Deep green spinel (80 gp).


Social Check DCs

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