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NPC Generator

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Lvl.
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Advanced [show]


Elizabeth Wentworth, Female Human [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'8" when asserting herself. She keeps her red hair in a flapper bob. Her gray eyes dart from person to person to random spaces in the air.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She also is a firm believer in the womanly ideal.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has a rivalry with the Church that dominates her actions; and to prove her worth to the world

Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Rich, Criminal record, Religious. Occupation: Barber

Voice: Cold and demanding tone

Attributes [hide]

Elizabeth Wentworth, Female Human Adept 1
Medium (4'8") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 7 (-2)8 (-1) 13 (+1)10 (+0)
Skills Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 6000 cp.


Social Check DCs


Gomory Dryden, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is an epitome of beauty. He has done his best to style his golden hair to look like a famous performer. He is very pretty but has cold, dead eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the west his family was never financially stable. From there he went from mercenary job to mercenary job. He used his abilities to travel the world and help people.

Motivation: He wants to meet his childhood hero.

Ideals: Philantrophist, Extrovert. Bonds: Adventurer, Attractive, Poor. Occupation: Marshal

Voice: Scratchy, weak

Attributes [hide]

Gomory Dryden, Male Human Warrior 2
Medium (5'11") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)14 (+2) 6 (-2)16 (+3)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Terran, Goblin
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 280 gp. 1 Silver holy symbol.


Social Check DCs


Adelard Darby, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a grey vest and prefers blue and green shirts. His boots appear to have been at one point steel toed but are quite worn down. Beneath his clothing is a huge mess of scar tissue. His tied-back hair is auburn. He has green eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a white middle class family as the only child. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content; and he is currently in port desperately looking for someone to get him out

Ideals: Joker. Flaws: Ugly, Antagonistic, Mundane. Bonds: Slave. Occupation: Engraver

Voice: Switch between two voices

Attributes [hide]

Adelard Darby, Male Human Druid 1
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 9 (-1)6 (-2)
Skills Performance +0, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp.


Social Check DCs


Brakka Garrick, Female Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a scythe, but if one is not available she will default to her warhammer. Her brown hair is drawn into a tight pony tail with a skull scrunchie. She tend to wears goggles to shield her eyes.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She plays an instrument quite well.

History: She is the product a well kept family trust fund and as such has never really known need. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Ruler work with an outfit from a few towns over. Ruler work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Ruler soon after.

Motivation: Further expansion of business.

Ideals: Artistic. Flaws: Greedy. Bonds: Rich, Job. Occupation: Ruler

Voice: Middle-eastern accent

Attributes [hide]

Brakka Garrick, Female Half-Orc Wizard 1
Medium (4'11") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)15 (+2) 7 (-2)5 (-3)
Skills Athletics +0, Survival +0
Senses Passive Perception 8
Languages Common, Orc, Draconic, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 30 pp. Sardonyx (80 gp).


Social Check DCs

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