Merihim Fluke, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears a green collared shirt and black pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His hair is black, silky, and of moderate length. His skin is flawless and his red eyes scan people very quickly.
Personality: He is a Fisher first and foremost. He believes firmly that knowledge should be universal. He is a big fan of imagination and believes people should spend more time reading and writing.
History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.
Motivation: Further expansion of business.
Ideals: Logical, Philantrophist. Bonds: Attractive, Job, Immigrant. Occupation: Fisher
Voice: Smoker's lung
Attributes [hide]
Medium (6'8") Tiefling, Neutral Good (CR 2)
Armor Class 8
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 13 (+1) | 7 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
Possessions: 300 sp. Moss agate (10 gp). Hematite (10 gp).
Nija Guile, Female Tiefling [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a weathered and beat up set of banded mail beneath an oversized green coat. Her white hair is knotted and matted. She is missing an eye and her face is severely sunburned. Her one remaining eye shines black.
Personality: She is irascible and easily irritated. She enjoys reading and quiet.
History: She was born a particularly ugly child, much to the horror of her parents. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Nija and her spouse have recently divorced.
Motivation: To share knowledge with the world; and sabotage a competitor
Ideals: Athletic, Logical. Flaws: Ugly, Antagonistic. Occupation: Glassblower
Voice: Pirate accent
Attributes [hide]
Medium (4'7") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 8 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp. 1 Everburning torch.
Wrenn Timbers, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing a long, tan cloak. His golden hair is heavily combed to the right. He has several tiny emerald earrings on each ear.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Gifted from a young age, Wrenn studied abroad. His family was turned out during the war. He and his family wandered west to less war torn lands. He's also a talented Stylist, but doesn't like to broadcast it.
Motivation: To settle down with his crush; and further expansion of business
Ideals: Joker, Gifted. Flaws: PTSD. Bonds: Rich, Job, Has a crush. Occupation: Sage
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 12 (+1) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Auran
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp. A small bag of saffron. (30 gp).
Karash Denholm, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears an entirely black suit with blue socks and a vest with buckled shoes. He has done his best to style his black hair to look like a famous performer. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a Stableman first and foremost. He believes firmly that knowledge should be universal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in the west to a Stableman, Karash learned a great deal about his father's area of expertise. He moved out north to avoid the crime he committed. He has never given up on his painting dream.
Motivation: To be a Priest again; and to reunite with his absent father
Ideals: Artistic. Flaws: Secretive. Bonds: Job, Criminal record, Family. Occupation: Stableman
Voice: Excited and jittery
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 9 (-1) | 16 (+3) | 7 (-2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 7000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
