Eggren Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a tight fitting green shirt and pants. Her crest is cut close to her head. Her eyes are red and beady.
Personality: She is irascible and easily irritated. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Her father raised her in a mountain cabin. As a young adult she joined a group advocating for an improvement in Dragonborn conditions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Dwarven people.
Flaws: Ugly, Antagonistic, Racist. Bonds: Religious, Nature. Occupation: Cook
Voice: Whispers
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 8
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 9 (-1) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Terran
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +2
Possessions: 700 sp.
Sannl Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears skinny pants and wears a brown and grey robe with the hood down. She is an epitome of beauty. She wears her hair in dreadlocks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Healer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is a bit of a kleptomaniac.
Ideals: Joker, Justice. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Healer
Voice: Nasally tone
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 110 gp.
Griselda Stratford, Female Human [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears a simple burlap shirt and baggy pants. She conceals her scythe with her veritable burlap sack of a shirt. She sports a flattop hair cut. Her eyes, though not visible through her cowl, are green.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: Griselda was raised in a hard working conservative environment. Her mother had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To find somewhere to settle down; and balancing her hectic life and new jeweler responsibilities is difficult
Ideals: Persistence. Flaws: Mundane. Bonds: Immigrant, Job, Rich. Occupation: Jeweler
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +1
Possessions: 1 Buckler.
Azdûsh Peyton, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a simple black robe with grey stripes complete with hood. He wears his brown hair down. His half smiles and amber eyes are beguiling and draw you in.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a ruthless business man, a trait he acquired from his mother.
History: He was born at the edge of vast forest. In his 15th year, his parents were killed by a drow raid, leaving Azdûsh alone in the world. After a stint in an orphanage, he was adopted. He has been a successful dealer in antiques buying low and selling high.
Motivation: A deep hatred of drow; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Nature, Enemies. Occupation: Merchant
Voice: Aggressive tone
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 6 (-2) | 9 (-1) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 70 gp.
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