Adrie Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: An older woman who wears a blue costume with the symbols of the sun god on her torso, she is not a threatening figure. Her auburn hair is thinning but still full. Her fierce amber eyes like to dwell on things.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Dilettante work with an outfit from a few towns over. Dilettante work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Dilettante like her mother before her.
Motivation: To protect her home; and balancing her hectic life and new dilettante responsibilities is difficult
Ideals: Impeccable. Bonds: Job, Immigrant, Guardian. Occupation: Dilettante
Voice: Smooth and feminine
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 0 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 2 (-4) | 15 (+2) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Abyssal, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 20 gp. 1 Everburning torch.
Skamos Sharp, Male Tiefling [Permalink]
Personal [hide]
Description: A 5'5" eastern man, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is greying and his face has many wrinkles. He has gold eyes.
Personality: While he acts the brute, he is far gentler than he would appear. Flattery will make him almost putty in your hands.
History: He was born to loving parents in a slum to the east. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He then took over the family business and is one of the better Server for hire.
Motivation: To be a Mercenary again; and wants to open a new tavern
Ideals: Fighting. Flaws: Selfish, Antagonistic. Bonds: Poor, Job. Occupation: Server
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 8 (-1) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
Possessions: 70 gp.
Duvamil Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a tan vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her tan boots flare out at the collars. She has styled her golden hair well, parting it to the left. Her eyes are a pleasant gray.
Personality: Always inclined to offer people food she seems plenty friendly. She has a minor phobia of water and hates getting wet.
History: She got into the Stableman business at a young age. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She has worked as a Stableman like her father before her.
Motivation: She is unsatisfied with her job; and obtaining odd cultural tiefling artifacts is her passion
Ideals: Philantrophist. Flaws: Fearful, Racist. Bonds: Job, Adventurer. Occupation: Stableman
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 18 (+4) | 16 (+3) | 4 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Gnome, Draconic, Infernal, Gnoll
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.
Sun Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and sports empty pouches on her belt. She wears a small hat to hide her balding. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She believes the world needs to unite to get rid of illithids once and for all.
History: Sun was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortbow.
Motivation: She's looking for her big break; and obtaining odd cultural human artifacts is her passion
Flaws: Insane, Disease. Bonds: Poor, Adventurer, Enemies. Occupation: Server
Voice: Low and grunting
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 20 gp.
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