Adrik Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He tends to wear a grey poncho over his likewise colored trousers and shirt. He has black hair. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is skeptical of what others tell him and is slow to trust.
History: Adrik lived on a farm with his mother, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. By chance he met his brother recently and the two have been together since.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Athletic. Flaws: Ugly, Shy, Racist. Bonds: Family. Occupation: Navigator
Voice: Dutch accent
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 15 (+2) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 350 gp. 1 Silver holy symbol.
Tricking Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His brown fur is unkempt and raggedy. His copper eyes dart from person to person.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a minor phobia of water and hates getting wet.
History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Poor, Criminal record. Occupation: Cook
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 9 (-1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Gorga Quinton, Female Half-Orc [Permalink]
Personal [hide]
Description: An older woman who wears a robe, a symbol of the four houses of cards around her neck, and a morningstar on her belt, she is not a threatening figure. Her blonde hair is braided into rings. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She takes great joy in being the best Dilettante in town.
History: Her mother raised her in a mountain cabin. At some point she was captured by gnolls and was tortured. After several years of this she finally managed to escape. She became a Dilettante soon after.
Motivation: To be a Ploughman again.
Ideals: Fighting. Bonds: Enemies, Job, Nature, Slave. Occupation: Dilettante
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.
Kiirith Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man typically wears a sleeveless long coat of deep green leather and dull black iron scale mail. He is muscular with a powerful set of arms. His brass crest is matted, messy, and big. His eyes, though not visible through his cowl, are gold.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Locksmith in town.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Antagonistic, Racist. Bonds: Job, Religious. Occupation: Locksmith
Voice: Squeaky
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 13 (+1) | 13 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Solid gold idol (400 gp). Black velvet mask with numerous citrines (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!