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NPC Generator

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Advanced [show]


Sun Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears professional attire. She has a penchant for wearing a ring with an oversized emerald on her left hand. She has brown fur. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. She inherited the family business which she has now maintained for 2 years.

Motivation: She'd like to take her coworkers down a peg; and she is greedy

Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Rich, Job. Occupation: Sage

Voice: Speaks like tongue is numb

Attributes [hide]

Sun Treat, Female Tabaxi Ranger 2
Medium (5'11") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)17 (+3) 13 (+1)10 (+0)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Goblin
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 700 sp. Jasper (30 gp). Sardonyx (30 gp).


Social Check DCs


Joser Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'3", this man wears a tight fitting white shirt and pants. His white hair, when down, is lengthy. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: While he acts the brute, he is far gentler than he would appear. He is skeptical of what others tell him and is slow to trust.

History: Joser lived on a farm with his father, near the main road leading to a nearby town. He found a children's book about a Halfling Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: An old rival family wants him found; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Fighting. Flaws: Shy, Greedy. Bonds: Family, Adventurer. Occupation: Beggar

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Joser Tealeaf, Male Halfling Sorcerer 2
Small (3'3") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)7 (-2) 7 (-2)14 (+2)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 8
Languages Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 290 gp. Jet (80 gp). Chalcedony (40 gp).


Social Check DCs


Alvyn Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is typically in his Beggar uniform. He wears his black hair down. His blue eyes are passionate and lively.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a pair of adventurers, Alvyn grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Spy again; and meet up once more with his childhood friend

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Job, Adventurer. Occupation: Beggar

Voice: Mousy voice

Attributes [hide]

Alvyn Oomtrowl, Male Gnome Rogue 2
Small (3'7") Gnome, Neutral Good (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)6 (-2) 9 (-1)4 (-3)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 5000 cp. 3 Acid flasks.


Social Check DCs


Frouse Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear blue tank tops with red pants. He wears his golden hair up in a very large beehive style do. His face is covered beneath a completely black helmet.

Personality: He has a massive crush on the younger sibling of the Performer who has hired him part-time. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Frouse lived on a farm with his father, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Frouse grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Frouse. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: An old rival family wants him found.

Flaws: Fearful. Bonds: Has a crush, Family, Criminal record. Occupation: Performer

Voice: Shortens vowels

Attributes [hide]

Frouse Nopenstallen, Male Gnome Fighter 1
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)7 (-2) 11 (+0)13 (+1) 8 (-1)10 (+0)
Skills Nature +3
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee -2 / 1d4-4, Ranged +0 / 1d4-2, Grapple -2

Possessions: 10 pp.


Social Check DCs

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