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NPC Generator

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Advanced [show]


Igden Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a well pressed and immaculate suit (or dress). His hair is short and brown. His eyes, though not visible through his cowl, are gray.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born several months after his mother was called into army service. His family was turned out during the war. He and his family wandered south to less war torn lands. He has dedicated himself to building a better trade route.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.

Ideals: Joker. Flaws: PTSD. Bonds: Adventurer, Military. Occupation: Body Guard

Voice: Dutch accent

Attributes [hide]

Igden Loofollue, Male Gnome Sorcerer 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Intimidation +4, Stealth +1
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Ignan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 40 gp. 2 Acid flasks.


Social Check DCs


Shifting Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears tattered old clothes. She keeps her long red fur kept up in a rat tail. She wears large thick round spectacles.

Personality: Abrasive and pushy, she has a hard time making friends. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Shifting was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her mother took her hunting and taught her how to get in the mind of other creatures. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Body Guard

Voice: Posh accent

Attributes [hide]

Shifting Treat, Female Tabaxi Commoner 1
Medium (5'9") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)12 (+1) 7 (-2)13 (+1)
Skills Deception +3, Medicine +0
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Aramil Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue coat over a green low-cut shirt, and a small hat upon his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His white hair is singed and shortened. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Flattery will make him almost putty in your hands.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Aramil was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Aramil's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle

Ideals: Fighting. Flaws: Ugly, Antagonistic, Selfish, Depressed. Occupation: Bounty Hunter

Voice: Sore throat, cough

Attributes [hide]

Aramil Cithreth, Male Elf Warrior 1
Medium (5'5") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)7 (-2) 10 (+0)6 (-2)
Skills Investigation +0, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 3000 cp. Black pearl (200 gp).


Social Check DCs


Aelar Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who has the majority of his body covered in plate, he is not a threatening figure. His white hair is smooth and relatively long. His eyes are violet.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Aelar reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Ideals: Justice, Philantrophist, Gifted. Bonds: Military. Occupation: Banker

Voice: Nasally tone

Attributes [hide]

Aelar Beitz, Male Half-Elf Barbarian 1
Medium (5'8") Half-Elf, Lawful Good (CR 1)
Armor Class 8
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 7 (-2)12 (+1) 7 (-2)11 (+0)
Skills Medicine +0, Performance +2
Senses Passive Perception 8
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 2000 cp. Jasper (80 gp).


Social Check DCs

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