Robert Klein, Male Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing colorful clothing, dressed as a Mercenary, and is pretty ugly. His chestnut hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He plays an instrument quite well.
History: Sold as a small child to a slaver, Robert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his music dream.
Motivation: He is wracked by social anxiety; and he is not mentally stable, and does not behave rationally
Ideals: Artistic. Flaws: Ugly, Insane, Sensitive, Fearful. Bonds: Mentor. Occupation: Mercenary
Voice: Relaxed voice
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 70 gp.
Sarai Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: She wears suspenders and red workpants. Her shirt is brown, and she wears a heavy red leather apron most of the time. She carries with her a set of longbows, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her red hair is long and unkept. Her blue eyes lackadaisically let the world flow into them.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Sarai lived on a farm with her mother, near the main road leading to a nearby town. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sarai fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Her relatives are trying to arrange a marriage; and her spouse's relatives view her with great suspicion
Ideals: Fighting. Flaws: Ugly, Disease, Hedonist. Bonds: Family. Occupation: Dyer
Voice: Sore throat, cough
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 8 (-1) | 8 (-1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp.
Gorga Mori, Female Half-Orc [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is wearing a long, black, dusty cloak. Her moppish chestnut hair is in a traditional bowl cut. Her face is covered beneath a completely black helmet.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Gorga hails from a village terrorized by gnolls. Her childhood dream was to be a Assassin, but she was a colossal failure. She then took over the family business and is one of the better Blacksmith for hire.
Motivation: Doesn't want to be a Blacksmith and was forced into it by her family; and to be a assassin again
Ideals: Joker, Entrepeneur. Bonds: Enemies, Job, Family. Occupation: Blacksmith
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Neutral (CR 2)
Armor Class 7
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 12 (+1) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
Damien Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red cloak and cross-gartered brown stockings. He has a moderate pudge and is not very fit. His white hair is drawn into a tight pony tail with a card scrunchie. He has gleaming, smiling blue eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He moved out east to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has comitted a past crime that haunts him to this day
Ideals: Optimist, Fighting, Artistic. Bonds: Nature, Criminal record. Occupation: Beggar
Voice: Cold and demanding tone
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 7 (-2) | 14 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Dwarven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 90 gp.
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Their contribution stands as a beacon of hope for all adventurers!