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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Lucan Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. The war was a terrible time for him, and Lucan does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Artistic. Flaws: Terse, Depressed. Bonds: Adventurer, Military. Occupation: Sailor

Voice: Complex vocabulary, royal

Attributes [hide]

Lucan Siannodel, Male Half-Elf Commoner 1
Medium (5'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)12 (+1) 12 (+1)10 (+0)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3

Possessions: 70 gp.


Social Check DCs


Cimer Strength, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green coat over a black low-cut shirt, and a feathered hat upon his head. He has moderate length brown hair. He wears an eyepatch.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He moved out south to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day; and to find somewhere to settle down

Flaws: Ugly, Mundane. Bonds: Military, Religious, Criminal record. Occupation: Armorer

Voice: French accent

Attributes [hide]

Cimer Strength, Male Tiefling Expert 3
Medium (6'1") Tiefling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)12 (+1) 11 (+0)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Deep blue spinel (400 gp). Freshwater pearl (5 gp). Rose (80 gp). 1 Average lock.


Social Check DCs


Gerbo Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear ponchos typically of a light blue in addition to tight pants. His white hair is matted, messy, and big. This amber eyed southerner is not easily forgotten.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the south, but his parents moved at a very young age to the north. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerbo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Justice, Fighting, Impeccable. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Brewer

Voice: pre-pubescent

Attributes [hide]

Gerbo Pilwicken, Male Gnome Aristocrat 1
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)13 (+1) 5 (-3)9 (-1)
Skills History +3, Perception -1
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp.


Social Check DCs


Hupe Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 2'11" and tends to wear a large red jacket. His left hand appears badly burned and disfigured. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. His fierce gray eyes like to dwell on things.

Personality: Hupe hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He's since become an addict/alcoholic.

Motivation: Wants to work out more often; and he has decided he is irredeemable

Ideals: Artistic, Athletic. Flaws: Addict. Bonds: Criminal record, Slave. Occupation: Marshal

Voice: pre-pubescent

Attributes [hide]

Hupe Tealeaf, Male Halfling Barbarian 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)6 (-2) 11 (+0)9 (-1)
Skills Performance +1, Religion +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: Azurite (8 gp).


Social Check DCs

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