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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Hupe Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears dull red sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case, and a wedding ring on his right hand. His hair, while still mostly auburn, has prominent grey streaks. His eyes, though not visible through his cowl, are hazel.

Personality: Cocky and sure of himself, he believes he is the best Miner born in the past three hundred years. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has worked as a Miner like his father before him.

Motivation: He is unsatisfied with his job; and he wants nothing more than to rejoin the army

Flaws: Impulsive. Bonds: In love, Job, Rich, Military. Occupation: Miner

Voice: Booming voice

Attributes [hide]

Hupe Thistletop, Male Halfling Adept 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)11 (+0) 8 (-1)12 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. 1 Chain shirt.


Social Check DCs


Rimple Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he is typically in his Banker uniform. His blonde hair has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is able to fit into much smaller and tighter spaces than normal.

History: Rimple was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Banker like his mother before him.

Motivation: He has a rivalry with the Church that dominates his actions; and sabotage a competitor

Ideals: Philantrophist, Gifted. Bonds: Job, Attractive, Religious. Occupation: Banker

Voice: Mumbles to self between sentences

Attributes [hide]

Rimple Lingenhall, Male Gnome Monk 1
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 11 (+0)7 (-2) 9 (-1)11 (+0)
Skills Arcana +0, History +0
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 140 gp.


Social Check DCs


Skog Washington, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail, he is not a threatening figure. He wears his silver hair up. His green eyes are passionate and lively.

Personality: Skog wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He plays an instrument quite well.

History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He is greedy; and meet up once more with his childhood friend

Ideals: Disciplined, Artistic. Bonds: Rich, Enemies, Adventurer. Occupation: Detective

Voice: High pitched and raspy

Attributes [hide]

Skog Washington, Male Half-Orc Wizard 1
Medium (5'7") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)4 (-3) 7 (-2)13 (+1)
Skills Athletics +2, Nature -1
Senses Passive Perception 8
Languages Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Trym Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is wearing colorful clothing, dressed as a Performer. Her brown hair is greying along the sides and has receded to reveal a widow's peak. She has a dull look in her hazel eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born in a small forest village. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She is not mentally stable, and does not behave rationally; and marry her sister to traveling adventurers

Flaws: Ugly, Selfish, Secretive, Insane. Bonds: Nature, Family. Occupation: Performer

Voice: Strong lisp

Attributes [hide]

Trym Brightmoon, Female Halfling Druid 2
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 9 (-1)9 (-1) 14 (+2)4 (-3)
Skills Athletics -1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 60 gp. Jasper (60 gp). 1 Darkwood Buckler.


Social Check DCs

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