Vani TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is auburn and curly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is overprotective of those who hire her services. She is skeptical of what others tell her and is slow to trust.
History: Vani was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To clean up the streets; and to protect her home
Flaws: Shy, Disease. Bonds: Attractive, Guardian. Occupation: Bricklayer
Voice: Speaks with lips pursed
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA | 
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 5 (-3) | 
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
Possessions: 30 gp. 1 Banded mail.
Nadarr Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears suspenders and black workpants. His shirt is violet, and he wears a heavy black leather apron most of the time. His long green crest is drawn into a two foot long braid. His red eyes peer out from beneath his top black hat.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Through the years after Nadarr was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Nadarr's father didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: His religion dominates his actions.
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Mentor, Religious, Enemies. Occupation: Fletcher
Voice: Spits and sputters
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA | 
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 7 (-2) | 15 (+2) | 12 (+1) | 10 (+0) | 
Senses Passive Perception 11
Languages Common, Celestial, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 | 
Possessions: 40 pp. A roughly beaten golden orb (110 gp). 1 Average lock.
Vondal Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a penchant for wearing a ring with an oversized ruby on his right hand. His long auburn hair is drawn into a two foot long braid. His brown eyes peer out from beneath his deerstalker grey hat.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stylist arts, while his mother instructed him in etiquette, music and courtly manner. Like his father and his sister before him, after school he went straight into learning to become a Stylist. He has drifted from career to career and currently works as a Stylist.
Motivation: He has money and likes to spend it; and wants to open a new tavern
Ideals: Optimist. Flaws: Racist. Bonds: Rich, Job. Occupation: Stylist
Voice: Voice breaks
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA | 
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 13 (+1) | 5 (-3) | 17 (+3) | 13 (+1) | 
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 300 sp.
Quilla Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she typically wears tan cloth garments or leather armor. Sporting a golden mohawk this woman's hair draws a lot of attention. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She uses money and sex appeal to get what she needs; and she has money and likes to spend it
Flaws: Sensitive, Secretive. Bonds: Attractive, Rich. Occupation: Interpreter
Voice: Loud with bravado
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA | 
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 | 
Possessions: 400 sp. Freshwater pearl (8 gp). Black pearl (200 gp). Zircon (80 gp).
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