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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Andram Aid, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who is typically in his Spy uniform. His purple hair is drawn into a tight pony tail with a skull scrunchie. He tend to wears goggles to shield his eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Around other people he will do his best to conceal his emotions and appear jolly.

History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He was granted divine powers by his dying sister.

Motivation: He is greedy; and to be a banker again

Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Job, Rich. Occupation: Spy

Voice: Uses sign language

Attributes [hide]

Andram Aid, Male Tiefling Barbarian 2
Medium (6'5") Tiefling, Neutral Good (CR 2)
Armor Class 8
Hit Points 14 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)14 (+2) 12 (+1)14 (+2)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: 1800 sp. 1 Masterwork studded leather.


Social Check DCs


Harvest Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a faded coat and loose pants complete with top hat. His white fur is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a Bookbinder, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: To prove his worth to the world; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Flaws: Ugly, Insomniac, Shy. Bonds: Poor. Occupation: Architect

Voice: Can't modulate volume

Attributes [hide]

Harvest Treat, Male Tabaxi Monk 2
Medium (5'4") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)11 (+0) 10 (+0)9 (-1)
Skills Animal Handling +2, Deception +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 190 gp.


Social Check DCs


Bhevek Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears white leather gloves, a white jacket, and tight pants. His silver hair is heavily combed to the left. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily eccentric. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born the only child of a wealthy merchant. He has had some formal singing training, and achieved minor success. He is untrained/undisciplined, which makes him dangerous.

Motivation: Someone believes him a fraud; and seeks redemption

Ideals: Entrepeneur, Artistic. Flaws: Insane. Bonds: Criminal record, Enemies. Occupation: Dyer

Voice: Laughs frequently while speaking

Attributes [hide]

Bhevek Stoutbridge, Male Halfling Commoner 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 13 (+1)13 (+1) 10 (+0)11 (+0)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp. Coral (50 gp).


Social Check DCs


Enna Crane, Female Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a yellow tunic with black highlights, and long blue pants that bunch up around her shoes, and is pretty ugly. She sports a flattop hair cut. Her blue eyes dart from person to person to random spaces in the air.

Personality: She loves telling others what to do and how they should feel about things. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born the only child of a wealthy merchant. Like her father and her brother before her, after school she went straight into learning to become a Guard. She has worked as a Guard like her father before her.

Motivation: Marry her brother to traveling adventurers; and to reunite with her absent father

Ideals: Opinionated, Optimist, Entrepeneur. Flaws: Ugly. Bonds: Job, Family. Occupation: Guard

Voice: Australian accent

Attributes [hide]

Enna Crane, Female Half-Elf Rogue 1
Medium (5'6") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)8 (-1) 9 (-1)10 (+0)
Skills Acrobatics +2, Animal Handling +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 110 gp.


Social Check DCs

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