Aldous Schwartz, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a weathered and beat up set of banded mail beneath an oversized violet coat. His hair is always cut to a buzz. His brown eyes are passionate and lively.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Aldous was born with his father's beautiful face. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by illithids. Aldous was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: A deep hatred of illithids; and several ex partners dislike his way of doing things and want revenge
Flaws: Fearful. Bonds: Attractive, Enemies. Occupation: Locksmith
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 12 (+1) | 9 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: 500 sp.
Ranala Sympony, Female Gnome [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She dresses in tan turtlenecks beneath a brown coat with blue slacks. Her silver hair is drawn into a tight pony tail with a card scrunchie. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Eccentric and domineering, Ranala will drive conversation. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: A powerful wizard made her what she is. Ranala was born on a far southern island where she grew up under the tutelage of her father, an expert Sellsword. She moves from town to town, unable to find a place to settle.
Motivation: To prove her worth to the world; and retire the richest woman in the south
Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Mentor, Immigrant. Occupation: Sellsword
Voice: Strong lisp
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 300 sp. A large tome filled with over one hundred recipes written by a former royal chef. (30 gp).
Azzakh Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a butterfly on it. His crest is rusty and curly. His gold eyes dart from person to person to random spaces in the air.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Azzakh was born in the south. At a young age he loved to build and create. In his youth he was a Bather, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is greedy; and money/treasure
Ideals: Persistence, Fighting. Flaws: PTSD. Bonds: Rich, In love. Occupation: Sailor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 17 (+3) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp. White pearl (60 gp).
Enidda Garrick, Female Gnome [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is generally shirtless and showing off her tattooed chest. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are gray and she is always smoking a pipe.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does not believe in violence as a means to an end. She is a dedicated Apothecary but believes her peers are too gung-ho.
History: When she was but 5 years old her parents immigrated from the west. Her divine abilities were realized during a raid on her village. Some 7 years later her spouse died after the birth of her son. Heartbroken, Enidda never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: She's in love; and she has a crush on the local fisher
Ideals: Gifted, Pacifist. Bonds: Immigrant, In love, Has a crush. Occupation: Apothecary
Voice: Slurs words
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 70 gp.
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