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NPC Generator

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Advanced [show]


Darrak Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears tattered old clothes. His brown hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Darrak is depressed about a lot of things. He tends to be a nihilist. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: He feels kind of lost in life.

Ideals: Logical, Artistic. Flaws: Ugly, Depressed, Insane. Occupation: Engraver

Voice: Jamaican accent

Attributes [hide]

Darrak Battlehammer, Male Dwarf Monk 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)10 (+0) 12 (+1)9 (-1)
Skills Athletics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3

Possessions: 130 gp.


Social Check DCs


Feldûsh Blankley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has wavy red hair. His eyes are blue and beady.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: The child of western immigrants he idolized his father. He was an athlete and attended two major summer competitions. He never won. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Athletic, Gifted. Flaws: Ugly. Bonds: Criminal record, Immigrant. Occupation: Farmer

Voice: Slow speaker

Attributes [hide]

Feldûsh Blankley, Male Half-Orc Monk 1
Medium (5'4") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)5 (-3) 11 (+0)6 (-2)
Skills Deception +0, Performance +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 600 sp.


Social Check DCs


Dagger Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a perfectly clean shirt and pair of pants. His fur is brown and curly. He has a tattooed face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Flattery will make him almost putty in your hands.

History: He was born at the edge of vast desert. Dagger liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To reunite with his absent father; and to unite with his sister

Flaws: Selfish. Bonds: Attractive, Immigrant, Nature, Rich, Family. Occupation: Bellfounder

Voice: Stutters

Attributes [hide]

Dagger Candle, Male Tabaxi Aristocrat 2
Medium (6'5") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)7 (-2) 8 (-1)13 (+1)
Skills Arcana +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1300 sp. Tiger eye turquoise (16 gp). Aquamarine (300 gp).


Social Check DCs


Jezean Akambherylliax, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She dresses in black turtlenecks beneath a brown coat with blue slacks. Her blue crest is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was raised in a white middle class family as the only child. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After a long history of fighting, Jezean and her spouse have recently divorced.

Motivation: To find somewhere to settle down; and she's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic, Mundane. Bonds: Attractive, Mentor. Occupation: Adventurer

Voice: Pirate accent

Attributes [hide]

Jezean Akambherylliax, Female Dragonborn Fighter 1
Medium (6'2") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)11 (+0) 7 (-2)7 (-2)
Skills Arcana +2, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp. Red garnet (100 gp).


Social Check DCs

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