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NPC Generator

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Advanced [show]


Elegant Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His orange fur is long and unkept. His amber eyes peer out from beneath his feathered brown hat.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the south to a Miller, Elegant learned a great deal about his mother's area of expertise. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has achieved small success as a Miller.

Motivation: To reunite with his old friends.

Flaws: Ugly, Shy, Antagonistic. Bonds: Adventurer, Job. Occupation: Miller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Elegant Grass, Male Tabaxi Fighter 1
Medium (5'0") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)10 (+0) 11 (+0)13 (+1)
Skills Athletics +1, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 pp.


Social Check DCs


River Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He very much looks the part of a Armorer. He is physically well-built. His cinnamon fur is greasy and uncared for. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He takes great joy in being the best Armorer in town.

History: Born in a small village he learned the ways of the warrior from his mother. River was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Armorer. He became a Armorer soon after.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Fighting. Flaws: Ugly, Cynical. Bonds: Job, Immigrant. Occupation: Armorer

Voice: Jittery and nervous

Attributes [hide]

River Of Clay, Male Tabaxi Druid 1
Medium (5'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)13 (+1) 10 (+0)15 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 40 gp. 1 Banded mail.


Social Check DCs


Gormogord Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is still thick. He wears a mask on his face.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He has a minor phobia of water and hates getting wet.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cartwright arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a Cartwright soon after.

Motivation: He wants to get laid; and he is wracked by social anxiety

Flaws: Fearful. Bonds: Enemies, Rich, Job, Has a crush. Occupation: Cartwright

Voice: Creaky witch voice

Attributes [hide]

Gormogord Stoutbridge, Male Halfling Ranger 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)7 (-2) 12 (+1)8 (-1) 12 (+1)12 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 sp.


Social Check DCs


Arannis Meliamne, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has blonde hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He receives visions of the future at random moments

History: Arannis hails from a village terrorized by brigands. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted divine powers by his dying sister.

Motivation: Revenge.

Ideals: Fighting, Athletic, Gifted. Bonds: Attractive, Enemies. Occupation: Bowyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Arannis Meliamne, Male Elf Expert 1
Medium (5'1") Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)14 (+2) 10 (+0)8 (-1)
Skills Insight +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Auran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 60 gp.


Social Check DCs

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