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NPC Generator

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Advanced [show]


Spring In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times, and sports empty pouches on his belt. His orange fur is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He works hard and plays hard.

History: The child of a Shepherd, who enjoyed hunting, Spring was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He has drifted from career to career and currently works as a Sage.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural tiefling artifacts is his passion

Flaws: Hedonist. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Sage

Voice: Speaks with back of mouth

Attributes [hide]

Spring In Woods, Male Tabaxi Rogue 1
Medium (6'8") Tabaxi, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)6 (-2) 5 (-3)4 (-3)
Skills Athletics +1, Stealth +1
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 160 gp.


Social Check DCs


Verin Sanctuary, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears tight fitting clothing which further accentuates her frame. She wears a deerstalker hat to hide her balding. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a bit of a xeno-phobe, disliking non-Tieflings.

History: Born in the north to a Shepherd, Verin learned a great deal about her mother's area of expertise. Her homeland was ravaged by war and she spent much of her life rebuilding it. She now owns her own business.

Motivation: Further expansion of business.

Ideals: Philantrophist. Flaws: Insomniac, Racist, PTSD. Bonds: Attractive, Job. Occupation: Shepherd

Voice: Breathy voice

Attributes [hide]

Verin Sanctuary, Female Tiefling Commoner 1
Medium (5'2") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)15 (+2) 14 (+2)15 (+2)
Skills Insight +4, Investigation +4
Senses Passive Perception 12
Languages Common, Celestial, Terran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 1000 cp. Amber (120 gp). 2 Smokesticks.


Social Check DCs


Kilia Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her brown hair is still thick. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a ruthless business woman, a trait she acquired from her mother.

History: Born in a small village she learned the ways of the warrior from her mother. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kilia fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world

Ideals: Athletic, Impeccable, Entrepeneur, Fighting. Flaws: Insomniac. Occupation: Map Maker

Voice: Old thin voice

Attributes [hide]

Kilia Stoutale, Female Dwarf Aristocrat 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)11 (+0) 4 (-3)10 (+0)
Skills History +2, Stealth +4
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 800 sp.


Social Check DCs


Rolf Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a well pressed and immaculate suit (or dress). His golden hair has been sun bleached extensively. He has hazel eyes and a yellow hat with a grey feather.

Personality: He loves telling others what to do and how they should feel about things. Rolf enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Mayor, but he got bored and became a Fisher. He then took over the family business and is one of the better Fisher for hire.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Opinionated, Athletic. Flaws: Hedonist, Disease. Bonds: Job. Occupation: Fisher

Voice: Irish accent

Attributes [hide]

Rolf Martell, Male Half-Elf Rogue 1
Medium (5'2") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)6 (-2) 16 (+3)9 (-1)
Skills History +0, Stealth +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 160 gp. Hematite (11 gp).


Social Check DCs

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