Kellen Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a large tan jacket. His moppish blonde hair is in a traditional bowl cut. His violet eyes dart from person to person.
Personality: Confrontational and typically high on some drug or another. He would rather hide behind his crafts than deal with other people.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has had some formal music training, and achieved minor success. He was granted necromantic powers by his dying sister.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Artistic, Gifted. Flaws: Addict, Shy. Bonds: Military, Criminal record. Occupation: Roofer
Voice: Farmer accent
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 15 (+2) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Ignan
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp. 1 Banded mail.
Adelard Cornish, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he typically wears grey cloth garments or leather armor. He has shaved his head bald. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Flaws: Emotional. Bonds: Attractive, Religious, Rich, In love. Occupation: Banker
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 8 (-1) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 600 sp. Amethyst (60 gp).
Felosial Meliamne, Female Elf [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. She is bristling with hidden weapons, mostly whips and scimitars. Her long red hair is drawn into a two foot long braid. Her green eyes peer out from beneath her top tan hat.
Personality: She is overprotective of those who hire her services. Her job bores her to no end. She has decided to make it more interesting.
History: Felosial was born in the east. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Obtaining odd cultural Dwarven artifacts is her passion.
Ideals: Persistence. Bonds: Attractive, Criminal record, Guardian, Adventurer. Occupation: Beggar
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Radomir Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing a perfectly clean shirt and pair of pants. His red hair is drawn into a tight pony tail with a skull scrunchie. His eyes are green and he is always smoking a pipe.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Radomir lived on a farm with his mother, near the main road leading to a nearby town. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting giants, the young Radomir began to lead the lost caravan. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Radomir fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Nothing but the best is good enough for him; and regain custody of his daughter
Ideals: Fighting, Entrepeneur, Impeccable. Bonds: Attractive, Family, Enemies. Occupation: Spice Merchant
Voice: Slow speaker
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 12 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 70 gp.
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