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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Grigi Beckwith, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she dresses in collared shirts and wears a proper scarf over her head. Her silver hair is wavy and long. Her eyes are likewise blue.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She got into the Fortune-teller business at a young age. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered gnolls who tried to eat her hand. She ran away from her former home and has been making her living as a Fortune-teller for the past few years.

Motivation: Her spouse's relatives view her with great suspicion; and marry her brother to traveling adventurers

Bonds: Enemies, Slave, Job, Family. Occupation: Fortune-teller

Voice: Forgets to breathe while speaking

Attributes [hide]

Grigi Beckwith, Female Half-Orc Sorcerer 3
Medium (5'10") Half-Orc, Lawful Good (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)11 (+0) 5 (-3)6 (-2)
Skills History +2, Medicine -1
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 17000 cp.


Social Check DCs


Bethrynna Caphaxath, Female Elf [Permalink]

Personal [hide]

Description: This malnourished woman wears a robe, a symbol of luck around her neck, and a monstrous two handed axe on her belt. Her blonde hair is matted, messy, and big. Her face is covered beneath a completely black helmet.

Personality: Abrasive and pushy, she has a hard time making friends. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born in a small village she learned the ways of the warrior from her father. Through the years after Bethrynna was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Bethrynna's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Bethrynna Caphaxath, Female Elf Barbarian 1
Medium (5'1") Elf, Lawful Good (CR 1)
Armor Class 8
Hit Points 9 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 4 (-3)8 (-1) 13 (+1)9 (-1)
Skills Acrobatics +0, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +3

Possessions: 200 sp. Brown-green garnet (60 gp).


Social Check DCs


Agnes Clare, Female Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this northern woman wears grey trousers with red and grey striped suspenders. She wears various colorful collared shirts. Her hair is white, silky, and of moderate length. She has several tiny sapphire earrings on each ear.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the north.

Ideals: Athletic, Justice, Entrepeneur. Bonds: Attractive, Rich. Occupation: Architect

Voice: Eastern European accent

Attributes [hide]

Agnes Clare, Female Human Wizard 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)10 (+0) 10 (+0)8 (-1)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 60 gp.


Social Check DCs


Oriel Darlington, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a fine chain shirt which she covers with grey colored cloaks and clothing, and a wedding ring on her right hand. Her auburn hair is knotted and matted. Her amber eyes are passionate and lively.

Personality: Oriel is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her childhood dream was to be a Animal Trainer, but she was a colossal failure. She ran away from her former home and has been making her living as a Fisher for the past few years.

Motivation: To get a good night's sleep; and further expansion of business

Ideals: Extrovert. Flaws: Disease, Insomniac. Bonds: In love, Job. Occupation: Fisher

Voice: Pronounces difficult words wrong

Attributes [hide]

Oriel Darlington, Female Human Barbarian 2
Medium (5'5") Human, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)13 (+1) 7 (-2)7 (-2)
Skills Survival +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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