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Advanced [show]


Numba Gummen, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is wearing a long, blue, dusty cloak. Her white hair is singed and shortened. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She loves telling others what to do and how they should feel about things. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Ploughman father left her crippled. She got away from her former life and has fallen to alcoholism.

Motivation: Marry her brother to traveling adventurers.

Ideals: Athletic, Opinionated. Flaws: Ugly, Addict, Disease. Bonds: Family. Occupation: Interpreter

Voice: Timid voice

Attributes [hide]

Numba Gummen, Female Gnome Paladin 1
Small (3'1") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)9 (-1) 10 (+0)16 (+3)
Skills Insight +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp. 1 Banded mail.


Social Check DCs


Borun Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He dresses in white turtlenecks beneath a brown coat with blue slacks, marred by chocolates. He has a chestnut handlebar mustache and slicked back chestnut hair. His blue eyes lackadaisically let the world flow into them.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born to a pair of adventurers, Borun grew up listening to his father's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has dedicated himself to building a better kind of golem.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to raise his children well

Ideals: Impeccable. Flaws: Ugly, PTSD. Bonds: Family, Adventurer. Occupation: Assassin

Voice: Thin and wheezing

Attributes [hide]

Borun Appleblossom, Male Halfling Bard 3
Small (3'4") Halfling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 9 (-1)7 (-2) 11 (+0)11 (+0)
Skills Athletics -1, Religion +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 sp.


Social Check DCs


Pelt Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a robe, a symbol of death around his neck, and a ceremonial dagger on his belt. He keeps his long yellow fur kept up in a rat tail. He has gleaming, smiling copper eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out; and to find somewhere to settle down

Ideals: Fighting, Joker. Flaws: Ugly, Mundane. Bonds: Slave. Occupation: Locksmith

Voice: Relaxed voice

Attributes [hide]

Pelt Wing, Male Tabaxi Wizard 1
Medium (5'0") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 6 (-2)16 (+3) 10 (+0)14 (+2)
Skills History +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnoll, Aquan, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 90 gp.


Social Check DCs


Zedaar Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a halberd on his belt. His black crest is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in a small island village. Over the years he perfected his riding and shooting skills. He now spends his time doing works of charity.

Motivation: He wants revenge against dire rats; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Joker. Flaws: Antagonistic. Bonds: Nature. Occupation: Bricklayer

Voice: American accent

Attributes [hide]

Zedaar Norixius, Male Dragonborn Fighter 2
Medium (6'4") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 6 (-2)14 (+2) 15 (+2)16 (+3)
Skills Insight +4, Performance +5
Senses Passive Perception 12
Languages Common, Auran, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 160 pp. 1 Masterwork Common Melee.


Social Check DCs

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