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NPC Generator

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Advanced [show]


Duvamil Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She is bristling with hidden weapons, mostly shortspears and quarterstaffs. She wears a Stetson hat to cover her moderate length auburn hair. She is very pretty but has cold, dead eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving She is underhanded and not above using her wealth and body to get others to do her bidding.

History: A powerful brothel owner made her what she is. She took every job she could get her hands on, but the opportunities for Gnomes in the west were limited. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She feels that her past leaves her morally obligated to help; and she is a bit of a kleptomaniac

Ideals: Joker. Bonds: Criminal record, Attractive, Mentor, Immigrant. Occupation: Miner

Voice: Draws out vowels

Attributes [hide]

Duvamil Horcusporcus, Female Gnome Paladin 3
Small (3'6") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)10 (+0) 10 (+0)6 (-2)
Skills Deception +0, Insight +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp.


Social Check DCs


Paymon Severity, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, but even with his fine clothing he looks run-down. His brown hair is knotted and matted. His red eyes have a joyful gleam in them most of the time.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He always tries to repair and not replace. It was this mentality that drove him into the Bounty Hunter business.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His homeland was ravaged by war and he spent much of his life rebuilding it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is content; and to find somewhere to settle down

Ideals: Persistence. Flaws: Antagonistic, Mundane, PTSD. Bonds: Poor. Occupation: Bounty Hunter

Voice: Spanish accent

Attributes [hide]

Paymon Severity, Male Tiefling Bard 1
Medium (6'5") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 15 (+2)15 (+2) 13 (+1)11 (+0)
Skills Religion +4
Senses Passive Perception 11
Languages Common, Giant, Goblin
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 2000 cp.


Social Check DCs


Merihim Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears tight fighting clothing, which leaves very little to the imagination, he is not a threatening figure. His red hair is heavily combed to the right. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: This man loves writing and to teach people writing more than just about anything. Energy wise he seems alert and responsive.

History: Merihim lived on a farm with his mother, near the main road leading to a nearby town. He has had some formal writing training, and achieved minor success. By chance he met his brother recently and the two have been together since.

Motivation: Doesn't want to be a Guard and was forced into it by his family; and marry his brother to traveling adventurers

Ideals: Fighting, Artistic, Professionalism. Flaws: Addict. Bonds: Family. Occupation: Guard

Voice: Strong lisp

Attributes [hide]

Merihim Blessing, Male Tiefling Expert 2
Medium (6'6") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)11 (+0) 14 (+2)12 (+1)
Skills Performance +3, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: A delicate silver chain set with a tourmaline (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Drogo Gyula, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears dull brown sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. His wide-brimmed hat is riddled with cuts and holes. His eyes are a pleasant gray.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He also is a firm believer in the manly ideal.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Justice, Fighting, Athletic. Flaws: Ugly, Impulsive. Occupation: Fletcher

Voice: Voice breaks

Attributes [hide]

Drogo Gyula, Male Human Druid 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)10 (+0) 8 (-1)12 (+1)
Skills Animal Handling +1, Athletics +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs

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